Skip to the shelves
Rust Vending Machine 44,948playing
Modded#3,858

FriendsCore

Online 178.140.221.43:28015 checked 10m ago

monthly wipes vanillamoddedcarbon
players now0of 500 slots
7-day average1peak 3
rank#3,858top 17%
last wipe · restocked10d agomonthly schedule
next wipe · restock22d 17hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 19:35 UTC10d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on FriendsCore?

The server browser reads these tags that FriendsCore publishes: gmvanilla (Game mode): Survival, vanilla style; mp500 (Max players): The cap is 500; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): It runs on build 166652; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework in use. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does FriendsCore appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include FriendsCore: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on FriendsCore?

FriendsCore runs a procedural map of size 6,000 with seed 717284259, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on FriendsCore?

There is no gather rate in the name FriendsCore. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. The server says it is vanilla: untouched rates, kits and rules: the game exactly as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

About the server

What is the location of FriendsCore?

No region is published by FriendsCore. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 178.140.221.43:28015.

How stable is FriendsCore, and is it currently online?

The shelves show FriendsCore in stock and online right now. Its uptime figure puts the last restart at roughly 2 days 2 hours ago. 156 of 168 hours online over the last 7 full days, or 93% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

Is FriendsCore lag-free?

Server fps over the last 48 hours averaged 206 and never dropped below 167. Up to 206,795 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 4,737 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does FriendsCore run?

The setup: FriendsCore on Windows, Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does FriendsCore compare to other Rust servers in the rankings?

Over the last seven days FriendsCore ranks #3,858 on player hours, among the top 17% of all ranked servers.

How many players are on FriendsCore right now?

You will find 0 players filling 500 slots in FriendsCore as things stand. The seven-day average stands at 1 players, peaking at 3. The last 48 hours peaked at 15:00 UTC, when it averaged 3 players.

Wipe schedule

On what schedule does FriendsCore wipe?

Only the monthly force wipe applies at FriendsCore. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 10 days 5 hours ago. Wipes once a month are what its tags show.

How does FriendsCore handle wipe day?

At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe was at its largest 12 hours after the wipe.

Join the server

What steps do you take to join FriendsCore?

In the Rust console (F1), type client.connect 178.140.221.43:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp500,ptsw,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp500
Max players The cap is 500.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build It runs on build 166652.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.