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Modded#8,332

TESTE

Online SA 178.132.198.136:31001 checked 14m ago

weekly wipes vanillamoddedoxide
players now0of 100 slots
7-day average0peak 2
rank#8,332top 37% · #173 in SA
last wipe · restocked18h agoweekly schedule
next wipe · restock6d 5hTue 20 Oct, 22:31 UTC

Players

AveragePeakWipe
00.511.5222:0001:0005:0008:0012:0015:00Wiped Tue 13 Oct, 22:31 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040022:0001:0005:0008:0012:0015:00Wiped Tue 13 Oct, 22:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 37% of all ranked servers, top 76% in SA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 20 October, 22:31 UTC, in 6d 5h. Its weekly schedule tag · low confidence

2.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

Coming wipes

  1. 6d 5hTue 20 Oct, 22:31 UTC
  2. 13d 5hTue 27 Oct, 22:31 UTC
  3. 20d 5hTue 3 Nov, 22:31 UTC
  4. 22d 1hThu 5 Nov, 19:00 UTCFW
  5. 27d 5hTue 10 Nov, 22:31 UTC
  6. 34d 5hTue 17 Nov, 22:31 UTC
  7. 41d 5hTue 24 Nov, 22:31 UTC

The first 48 hours of its last wipes

Thu 8 OctTue 6 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 22:31 UTC18h ago – – running 0
Thu 8 Oct, 06:02 UTC6d ago 1 halved by day 2 5.7 days 0
Tue 6 Oct, 21:39 UTC7d ago 1 – 1.3 days 1
Tue 6 Oct, 00:14 UTC8d ago 4 – 0.9 days 1
Sun 4 Oct, 16:27 UTC10d ago 4 – 1.3 days 0
Thu 1 Oct, 18:55 UTC FW12d ago 7 held half 2.9 days 1
Tue 29 Sep, 21:14 UTC14d ago 6 – 1.9 days 0
Fri 25 Sep, 21:17 UTC18d ago 5 held half 4 days 0
Tue 22 Sep, 21:18 UTC21d ago 5 held half 3 days 2
Thu 17 Sep, 23:12 UTC26d ago 6 halved by day 2 4.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rustoria.co - BR Main 131.196.198.41:28015 SA · groups of 16+ · weekly · 152 on average
A122/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on TESTE?

Here are the tags TESTE lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Room for 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167231 (Build): It runs on build 167231; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^w (Weekly): A wipe each week; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference; SA (South America): In the server browser it sits under South America. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does TESTE appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature TESTE are: Modded Rust servers. It shows under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Rules & map

What map is in play on TESTE?

A procedural map, size 1,000 with seed 908132, generated by the game, is what TESTE runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does TESTE enforce, and what settings does it run?

The name of TESTE gives no gather rate. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. Vanilla is its own label: no altered rates, kits or rules: this is the game Facepunch ships. VAC is on.

Server details

What location is TESTE in?

TESTE shows the SA tag and lists in South America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 178.132.198.136:31001.

How stable is TESTE, and is it currently online?

You can grab TESTE: it is online as we speak. The uptime counter points to a restart about 16 hours ago. 128 of 168 hours online over the last 7 full days, or 76% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

How well does TESTE perform?

Server fps over the last 48 hours averaged 206 and never dropped below 153. At its peak it held 7,546 entities, counting buildings, deployables and all else in the world. Memory use peaked at 1,299 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does TESTE run?

Rust network protocol 2634 and build 167231 on Linux is what powers TESTE. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is TESTE's rank among Rust servers?

The last seven days of player hours place TESTE at #8,332, in the top 37% of all ranked servers and #173 in South America.

What is the current player count on TESTE?

TESTE is carrying 0 players on 100 slots at the moment. The seven-day average is 0, and the busiest point reached 2. Its busiest point in the last 48 hours was 00:00 UTC, averaging 2 players.

Wipe details

When does TESTE wipe?

Too few wipes of TESTE are recorded to confirm its schedule, so its tag decides the prediction. Tuesday 20 October at 22:31 UTC is when its next wipe falls due. 18 hours ago it made the world it is using now. A weekly wipe schedule is published in its tags.

How does TESTE handle wipe day?

An average of 2 players turned up at the peak of its recent wipes. On the latest wipe, 11 hours after it began, the crowd peaked. Until the next wipe, in 50% of recent wipes, the crowd remained above half that peak. In the wipes where it did not, the crowd dropped below half by day 2.

How to join

What steps do you take to join TESTE?

In the Rust console (F1), type client.connect 178.132.198.136:31001. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,SA,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Room for 100.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167231
Build It runs on build 167231.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe each week.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

SA
South America In the server browser it sits under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.