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Development Server

Offline 176.143.196.161:28015 checked 31d ago

players now1of 10 slots
7-day average0peak –
rank–score 0
last wipe · restocked31d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 337 on average
A2303/ 350 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 329 on average
A3339/ 350 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 319 on average
B1295/ 350 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 296 on average
B239/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on Development Server?

Here are the tags Development Server lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The cap is 10; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs163794 (Build): Build 163794; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Development Server in?

The Rust Vending Machine lists that feature Development Server are: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules & map

What map is in play on Development Server?

A procedural map, generated by the game, is what Development Server runs.

What rules does Development Server enforce, and what settings does it run?

The name of Development Server gives no gather rate. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Community section of the server browser, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Server info

What is the location of Development Server?

There is no region listed for Development Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 176.143.196.161:28015.

How reliable is Development Server, and is it online now?

No stock on Development Server at the moment, last seen 31 days 9 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 13 September 2026.

What Rust version does Development Server run?

Rust network protocol 2633 and build 163794 on Windows is what powers Development Server. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Is Development Server busy at the moment?

You will find Development Server offline right now; its last sighting was 31 days 9 hours ago.

Wipe schedule

When does Development Server wipe?

The wipes of Development Server on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 31 days 13 hours ago it made the world it is using now.

Join the server

What steps do you take to join Development Server?

Press F1 in Rust to bring up the console and enter client.connect 176.143.196.161:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The cap is 10.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs163794
Build Build 163794.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.