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Modded#15,825

[US] Sentinel Main Test | Vanilla | Weekly

Online NA 174.57.83.70:28040 checked 13m ago

weekly wipes vanillamoddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,825top 72% · #1555 in NA
last wipe · restocked6d agoweekly schedule
next wipe · restock11hSat 17 Oct, 03:09 UTC

Players

AveragePeak
0123408:0009:0010:0011:0012:0013:00

Hourly average and peak, UTC.

Server performance

025507510008:0009:0010:0011:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Saturday 17 October, 03:09 UTC, in 11h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

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The same kind of game, then region, group limit, rate and wipes.

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Rusty Moose |US Main| 205.178.168.84:28015 NA · groups of 12+ · weekly · 181 on average
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Rusty Moose |US Mondays| 205.178.168.77:28015 NA · groups of 12+ · weekly · 169 on average
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On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on [US] Sentinel Main Test | Vanilla | Weekly?

Here are the tags [US] Sentinel Main Test | Vanilla | Weekly lists, which the game's browser uses: gmvanilla (Game mode): Unmodified survival play; mp10 (Max players): Room for 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): It runs on build 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes arrive every week; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference; NA (North America): The server browser lists it under North America; rustmaps (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find [US] Sentinel Main Test | Vanilla | Weekly in?

The Rust Vending Machine lists that feature [US] Sentinel Main Test | Vanilla | Weekly are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Settings and rules

Which map is currently on [US] Sentinel Main Test | Vanilla | Weekly?

The map on [US] Sentinel Main Test | Vanilla | Weekly is custom, size 4,250, and its file is published for download here.

What rules does [US] Sentinel Main Test | Vanilla | Weekly enforce, and what settings does it run?

The name of [US] Sentinel Main Test | Vanilla | Weekly gives no gather rate. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. It is vanilla by its own description: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is [US] Sentinel Main Test | Vanilla | Weekly in?

[US] Sentinel Main Test | Vanilla | Weekly shows the NA tag and lists in North America. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 174.57.83.70:28040.

How reliable is [US] Sentinel Main Test | Vanilla | Weekly, and is it online now?

Open for trade right now: [US] Sentinel Main Test | Vanilla | Weekly is online. Its uptime figure puts the last restart at roughly 6 days 9 hours ago. The first sighting of it on Rust Vending Machine was 16 October 2026.

Is [US] Sentinel Main Test | Vanilla | Weekly lag-free?

Server fps over the last 48 hours averaged 69 and never dropped below 61. Up to 97,099 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 4,674 MB. What players call lag comes from low fps and an entity count on the rise.

What version does [US] Sentinel Main Test | Vanilla | Weekly use?

Rust network protocol 2634 and build 167398 on Windows is what powers [US] Sentinel Main Test | Vanilla | Weekly. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does [US] Sentinel Main Test | Vanilla | Weekly sit in the rankings?

For player hours over the last seven days, [US] Sentinel Main Test | Vanilla | Weekly is #15,825 across all ranked servers, in the top 72%, and #1,555 in North America.

Is [US] Sentinel Main Test | Vanilla | Weekly busy at the moment?

[US] Sentinel Main Test | Vanilla | Weekly is carrying 0 players on 10 slots at the moment. The past week gives an average of 0 players.

Wipe details

When does [US] Sentinel Main Test | Vanilla | Weekly wipe?

That next wipe for [US] Sentinel Main Test | Vanilla | Weekly is only an estimate, drawn from weekly: 7 days after its last wipe. Saturday 17 October at 03:09 UTC is when its next wipe falls due. It has been running its current world since 6 days 12 hours ago. A weekly wipe schedule is published in its tags.

Join the server

What is the way to join [US] Sentinel Main Test | Vanilla | Weekly?

In the Rust console (F1), type client.connect 174.57.83.70:28040. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode Unmodified survival play.
mp10
Max players Room for 10.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build It runs on build 167398.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Wipes arrive every week.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

NA
North America The server browser lists it under North America.

Other

rustmaps
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.