Wait...What? |Raid Bases and QOL Mods
Online 173.225.104.218:28080 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 8h. The force wipe · high confidence
Coming wipes
- 21d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:46 UTC FW13d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
What is the meaning of the tags on Wait...What? |Raid Bases and QOL Mods?
The server browser reads these tags that Wait...What? |Raid Bases and QOL Mods publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166494 (Build): It runs on build 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find Wait...What? |Raid Bases and QOL Mods in?
The Rust Vending Machine lists that feature Wait...What? |Raid Bases and QOL Mods are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is in play on Wait...What? |Raid Bases and QOL Mods?
The map on Wait...What? |Raid Bases and QOL Mods is procedural, size 4,050 with seed 1501002809, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
Which settings and rules apply on Wait...What? |Raid Bases and QOL Mods?
No gather rate is given in the name of Wait...What? |Raid Bases and QOL Mods. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Server info
Where can you find Wait...What? |Raid Bases and QOL Mods?
There is no region listed for Wait...What? |Raid Bases and QOL Mods. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 173.225.104.218:28080.
How reliable is Wait...What? |Raid Bases and QOL Mods, and is it online now?
The shelves show Wait...What? |Raid Bases and QOL Mods in stock and online right now. Its uptime figure puts the last restart at roughly 3 minutes ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.
Is Wait...What? |Raid Bases and QOL Mods lag-free?
Server fps over the last 48 hours averaged 55 and never dropped below 27. Up to 120,091 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 4,052 MB. What players call lag comes from low fps and an entity count on the rise.
Which Rust build is Wait...What? |Raid Bases and QOL Mods running?
The setup: Wait...What? |Raid Bases and QOL Mods on Windows, Rust network protocol 2634 and build 166494. To get in, your game must match the protocol; Steam keeps that updated.
Population
Where does Wait...What? |Raid Bases and QOL Mods sit in the rankings?
The last seven days of player hours place Wait...What? |Raid Bases and QOL Mods at #3,420, in the top 15% of all ranked servers.
What is the current player count on Wait...What? |Raid Bases and QOL Mods?
You will find 1 players filling 50 slots in Wait...What? |Raid Bases and QOL Mods as things stand. The seven-day average stands at 1 players, peaking at 7. Its busiest point in the last 48 hours was 01:00 UTC, averaging 2 players.
Wipe details
On what schedule does Wait...What? |Raid Bases and QOL Mods wipe?
The force wipe is the only wipe at Wait...What? |Raid Bases and QOL Mods, once a month. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 13 days 12 hours ago.
How does Wait...What? |Raid Bases and QOL Mods handle wipe day?
At their busiest, its recent wipes averaged 9 players. On the latest wipe, 28 hours after it began, the crowd peaked.
Join the server
What steps do you take to join Wait...What? |Raid Bases and QOL Mods?
In the Rust console (F1), type client.connect 173.225.104.218:28080. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.