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Modded#7,362

DownInTheValley

Online NA 173.214.174.22:28015 checked 10m ago

moddedoxide
players now0of 100 slots
7-day average0peak 2
rank#7,362top 33% · #1145 in NA
last wipe · restocked1d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeakWipe
00.511.5200:0008:0016:0000:0008:0016:00Wiped Tue 13 Oct, 00:44 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040000:0008:0016:0000:0008:0016:00Wiped Tue 13 Oct, 00:44 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct14 Oct

Top 33% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on DownInTheValley?

The server browser reads these tags that DownInTheValley publishes: gmrust (Game mode): The standard survival game mode; mp100 (Max players): The cap is 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): It runs on build 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference; NA (North America): North America is where the server browser files it. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does DownInTheValley appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature DownInTheValley are: Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

Which map is currently on DownInTheValley?

The map on DownInTheValley is procedural, size 5,000 with seed 1234, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does DownInTheValley enforce, and what settings does it run?

There is no gather rate in the name DownInTheValley. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server details

Where can you find DownInTheValley?

The NA tag places DownInTheValley in North America. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 173.214.174.22:28015.

What is the uptime like on DownInTheValley?

You can grab DownInTheValley: it is online as we speak. The uptime counter points to a restart about 16 hours ago. Its first record on Rust Vending Machine is dated 13 October 2026.

What is the performance like on DownInTheValley?

Server fps over the last 48 hours averaged 175 and never dropped below 119. Up to 143,941 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 3,953 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does DownInTheValley use?

Rust network protocol 2634 and build 167584 on Windows is what powers DownInTheValley. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is DownInTheValley's rank among Rust servers?

The last seven days of player hours place DownInTheValley at #7,362, in the top 33% of all ranked servers and #1,145 in North America.

How many players are on DownInTheValley right now?

You will find 0 players filling 100 slots in DownInTheValley as things stand. The seven-day average stands at 0 players, peaking at 2. The last 48 hours peaked at 19:00 UTC, when it averaged 2 players.

Wipe schedule

When does DownInTheValley wipe?

Too few wipes of DownInTheValley are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 41 hours ago.

How to join

What is the way to join DownInTheValley?

In the Rust console (F1), type client.connect 173.214.174.22:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp100
Max players The cap is 100.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167584
Build It runs on build 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

NA
North America North America is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.