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Rust Vending Machine 72,805playing
Community#4,078

The Rust Experiment

Online 173.170.243.109:28015 checked 11m ago

players now1of 50 slots
7-day average1peak 3
rank#4,078top 18%
last wipe · restocked12d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

01020304015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:49 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 347 on average
A2376/ 400 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 335 on average
A3159/ 200 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 327 on average
B1335/ 375 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
B247/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on The Rust Experiment?

gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set is what The Rust Experiment tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find The Rust Experiment in?

These Rust Vending Machine lists include The Rust Experiment: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on The Rust Experiment?

The map on The Rust Experiment is procedural, size 3,500 with seed 609568408, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on The Rust Experiment?

No gather rate is given in the name of The Rust Experiment. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser puts it under Community: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of The Rust Experiment?

You will find no region published for The Rust Experiment. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 173.170.243.109:28015.

How reliable is The Rust Experiment, and is it online now?

The shelves show The Rust Experiment in stock and online right now. Its uptime figure puts the last restart at roughly 19 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

Is The Rust Experiment lag-free?

Server fps over the last 48 hours averaged 30 and never dropped below 28. The entity count reached 65,340: that includes buildings, deployables and everything else. The highest memory reading was 2,084 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does The Rust Experiment use?

On Windows, The Rust Experiment is running Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Population

How does The Rust Experiment compare to other Rust servers in the rankings?

The last seven days of player hours place The Rust Experiment at #4,078, in the top 18% of all ranked servers.

What is the current player count on The Rust Experiment?

Right now 50 slots in The Rust Experiment hold 1 players. The seven-day average stands at 1 players, peaking at 3. Its busiest point in the last 48 hours was 09:00 UTC, averaging 3 players.

Wipe details

How often does The Rust Experiment wipe?

The wipes of The Rust Experiment on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 12 days 13 hours ago.

What happens on The Rust Experiment on wipe day?

The average busiest point of its recent wipes was 2 players. The crowd on the latest wipe was at its largest 26 hours after the wipe.

How to join

What is the way to join The Rust Experiment?

In the Rust console (F1), type client.connect 173.170.243.109:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players The cap is 50.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Game build: 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.