QC|FR Rust & Furious
Online NA 173.0.146.221:3442 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe · high confidence
Coming wipes
- 22d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on QC|FR Rust & Furious?
gmrust (Game mode): The standard survival game mode; mp75 (Max players): Room for 75; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166494 (Build): Game build: 166494; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): The server browser lists it under North America is what QC|FR Rust & Furious tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does QC|FR Rust & Furious appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature QC|FR Rust & Furious are: Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
Which map is currently on QC|FR Rust & Furious?
The map on QC|FR Rust & Furious is procedural, size 4,250 with seed 2638, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does QC|FR Rust & Furious enforce, and what settings does it run?
There is no gather rate in the name QC|FR Rust & Furious. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Server info
What location is QC|FR Rust & Furious in?
The NA tag places QC|FR Rust & Furious in North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 173.0.146.221:3442.
How reliable is QC|FR Rust & Furious, and is it online now?
You can grab QC|FR Rust & Furious: it is online as we speak. The uptime counter points to a restart about 11 days 23 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.
How well does QC|FR Rust & Furious perform?
The 48-hour average for server fps is 94, and the floor was 37. The entity count reached 101,106: that includes buildings, deployables and everything else. At most it drew 6,217 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is QC|FR Rust & Furious running?
On Linux, QC|FR Rust & Furious is running Rust network protocol 2634 and build 166494. To get in, your game must match the protocol; Steam keeps that updated.
Population
How does QC|FR Rust & Furious compare to other Rust servers in the rankings?
For player hours over the last seven days, QC|FR Rust & Furious is #15,986 across all ranked servers, in the top 71%, and #1,554 in North America.
How many players are on QC|FR Rust & Furious right now?
You will find 0 players filling 75 slots in QC|FR Rust & Furious as things stand. The past week gives an average of 0 players.
Wipe details
On what schedule does QC|FR Rust & Furious wipe?
Only the monthly force wipe applies at QC|FR Rust & Furious. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. It has been running its current world since 12 days ago. Its tags state a wipe each month.
What happens on QC|FR Rust & Furious on wipe day?
The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.
How to join
What steps do you take to join QC|FR Rust & Furious?
Press F1 in Rust to bring up the console and enter client.connect 173.0.146.221:3442. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2634,^m,NA,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp75
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
