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Modded#8,249

Hex Dev

Online 172.93.160.200:28015 checked 12m ago

moddedoxide
players now0of 40 slots
7-day average0peak 1
rank#8,249top 37%
last wipe · restocked1d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75108:0017:0002:0012:0021:0006:00Wiped Mon 12 Oct, 13:02 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
0510152008:0017:0002:0012:0021:0006:00Wiped Mon 12 Oct, 13:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 13:02 UTC1d ago – – running 1
Sun 11 Oct, 18:44 UTC2d ago 1 – 0.8 days 0
Fri 2 Oct, 15:23 UTC11d ago 1 halved by day 1 9.1 days 0
Tue 29 Sep, 23:26 UTC14d ago 5 held half 2.7 days 0
Tue 29 Sep, 05:33 UTC15d ago 2 – 0.7 days 0
Sun 27 Sep, 02:49 UTC17d ago 3 held half 2.1 days 0
Fri 18 Sep, 17:11 UTC25d ago 1 halved by day 1 8.4 days 0
Thu 17 Sep, 07:46 UTC26d ago 3 – 1.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Hex Dev?

gmrust (Game mode): The standard survival game mode; mp40 (Max players): Room for 40; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what Hex Dev tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Hex Dev appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Hex Dev are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

What map is in play on Hex Dev?

Hex Dev runs a procedural map of size 5,250 with seed 1337, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Fallout Vault 117 Map.

What rules does Hex Dev enforce, and what settings does it run?

The name of Hex Dev gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.

Server details

What is the location of Hex Dev?

There is no region listed for Hex Dev. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 172.93.160.200:28015.

What is the uptime like on Hex Dev?

Open for trade right now: Hex Dev is online. By its own uptime report, the last restart was about 7 hours ago. Across the last 7 days, it was available for 66 of 168 hours, or 39% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

Is Hex Dev lag-free?

Server fps over the last 48 hours averaged 19 and never dropped below 5. Up to 141,297 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 4,924 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What version does Hex Dev use?

The setup: Hex Dev on Linux, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Population

How does Hex Dev compare to other Rust servers in the rankings?

The last seven days of player hours place Hex Dev at #8,249, in the top 37% of all ranked servers.

Is Hex Dev busy at the moment?

You will find 0 players filling 40 slots in Hex Dev as things stand. The seven-day average is 0, and the busiest point reached 1. Its busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.

Wipe info

How often does Hex Dev wipe?

There is no way to predict the next wipe at Hex Dev, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 42 hours ago.

How does Hex Dev handle wipe day?

An average of 2 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 7 hours after the wipe. Half the peak was kept until the next wipe in 67% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 1.

How to join

What is the way to join Hex Dev?

Press F1 in Rust to bring up the console and enter client.connect 172.93.160.200:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp40
Max players Room for 40.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build It runs on build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.