US|Chicago Dirtnap Low Pop
Online 172.93.135.154:28035 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 17h. The force wipe · high confidence
Coming wipes
- 21d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:21 UTC FW13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on US|Chicago Dirtnap Low Pop?
The server browser reads these tags that US|Chicago Dirtnap Low Pop publishes: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The cap is 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166494 (Build): It runs on build 166494; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find US|Chicago Dirtnap Low Pop in?
These Rust Vending Machine lists include US|Chicago Dirtnap Low Pop: Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is currently on US|Chicago Dirtnap Low Pop?
US|Chicago Dirtnap Low Pop runs a procedural map of size 4,500 with seed 1591971938, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
What rules does US|Chicago Dirtnap Low Pop enforce, and what settings does it run?
The name of US|Chicago Dirtnap Low Pop gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.
Server details
What location is US|Chicago Dirtnap Low Pop in?
No region tag comes from US|Chicago Dirtnap Low Pop, but the name suggests North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 172.93.135.154:28035.
What is the uptime like on US|Chicago Dirtnap Low Pop?
You can grab US|Chicago Dirtnap Low Pop: it is online as we speak. The uptime counter points to a restart about 2 days 8 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.
How well does US|Chicago Dirtnap Low Pop perform?
Over the last 48 hours the average server fps was 43, with a low of 36. The entity count reached 152,101: that includes buildings, deployables and everything else. Memory use peaked at 7,412 MB. What players call lag comes from low fps and an entity count on the rise.
Which Rust build is US|Chicago Dirtnap Low Pop running?
The setup: US|Chicago Dirtnap Low Pop on Linux, Rust network protocol 2634 and build 166494. The protocol has to line up on your side to join, and Steam does the updating.
Live players
Where does US|Chicago Dirtnap Low Pop sit in the rankings?
Over the last seven days US|Chicago Dirtnap Low Pop ranks #12,846 on player hours, among the top 58% of all ranked servers.
What is the current player count on US|Chicago Dirtnap Low Pop?
Right now 50 slots in US|Chicago Dirtnap Low Pop hold 0 players. The seven-day average stands at 0 players, peaking at 1.
Wipe schedule
When does US|Chicago Dirtnap Low Pop wipe?
The force wipe is the only wipe at US|Chicago Dirtnap Low Pop, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 13 days 2 hours ago.
What happens on US|Chicago Dirtnap Low Pop on wipe day?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours after it began, the crowd peaked.
How to join
What steps do you take to join US|Chicago Dirtnap Low Pop?
In the Rust console (F1), type client.connect 172.93.135.154:28035. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://chicagoservers.co for its website.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.