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PvE#8,674

ZombieSurvival Private Test

Offline 172.59.129.169:28015 checked 1d ago

moddedcarbonpve
players now1of 30 slots
7-day average1peak 1
rank#8,674top 39%
last wipe · restocked2d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
00.250.50.75105:0006:0007:0008:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct15 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on ZombieSurvival Private Test?

The server browser reads these tags that ZombieSurvival Private Test publishes: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): The cap is 30; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): The world supplies the danger, not other players; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): It uses Carbon for plugins. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does ZombieSurvival Private Test appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature ZombieSurvival Private Test are: Modded Rust servers, PvE Rust servers in stock and Rust zombie servers. It shows under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

Which map is currently on ZombieSurvival Private Test?

A procedural map, generated by the game, is what ZombieSurvival Private Test runs.

What rules does ZombieSurvival Private Test enforce, and what settings does it run?

The name of ZombieSurvival Private Test gives no gather rate. Groups can reach 8 players, which is the default. You play pve, other players are not fought. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. VAC, Valve's anti-cheat, is enabled.

About the server

What location is ZombieSurvival Private Test in?

You will find no region published for ZombieSurvival Private Test. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 172.59.129.169:28015.

How stable is ZombieSurvival Private Test, and is it currently online?

No stock at present: ZombieSurvival Private Test is offline, last seen 41 hours ago. Over 2 full days, the shelves were stocked for 6 of 48 hours (12%). It came to Rust Vending Machine's notice on 12 October 2026.

What Rust version does ZombieSurvival Private Test run?

The setup: ZombieSurvival Private Test on Windows, Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is ZombieSurvival Private Test's rank among Rust servers?

The last seven days of player hours place ZombieSurvival Private Test at #8,674, in the top 39% of all ranked servers.

Is ZombieSurvival Private Test busy at the moment?

Current status for ZombieSurvival Private Test: offline, last seen 41 hours ago. The seven-day average is 1, and the busiest point reached 1. Its busiest point in the last 48 hours was 07:00 UTC, averaging 1 players.

Wipe info

How often does ZombieSurvival Private Test wipe?

Too few wipes of ZombieSurvival Private Test are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 2 days 19 hours ago.

Join the server

What steps do you take to join ZombieSurvival Private Test?

Open Rust and press F1 for the console, then type client.connect 172.59.129.169:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players The cap is 30.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.