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Rust Vending Machine 88,184playing
PvE#11,357

ZombieSurvival Private Test

Offline 172.59.128.1:28015 checked 7h ago

moddedcarbonpve
players now1of 30 slots
7-day average1peak 1
rank#11,357top 51%
last wipe · restocked3d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
00.250.50.75103:0004:0006:0007:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on ZombieSurvival Private Test?

Here are the tags ZombieSurvival Private Test lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): Room for 30; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^p (PvE): PvP is off; the world does the killing; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does ZombieSurvival Private Test appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature ZombieSurvival Private Test are: Modded Rust servers, PvE Rust servers in stock and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Rules & map

What map is in play on ZombieSurvival Private Test?

Generated by the game, the map on ZombieSurvival Private Test is procedural.

Which settings and rules apply on ZombieSurvival Private Test?

There is no gather rate in the name ZombieSurvival Private Test. 8 players is the default group size, and that is the cap here. pve is the game mode, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. VAC is on.

Server details

What is the location of ZombieSurvival Private Test?

You will find no region published for ZombieSurvival Private Test. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 172.59.128.1:28015.

What is the uptime like on ZombieSurvival Private Test?

No stock at present: ZombieSurvival Private Test is offline, last seen 7 hours ago. It came to Rust Vending Machine's notice on 15 October 2026.

What Rust version does ZombieSurvival Private Test run?

On Windows, ZombieSurvival Private Test is running Rust network protocol 2634 and build 167398. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

What is ZombieSurvival Private Test's rank among Rust servers?

The last seven days of player hours place ZombieSurvival Private Test at #11,357, in the top 51% of all ranked servers.

What is the current player count on ZombieSurvival Private Test?

You will find ZombieSurvival Private Test offline right now; its last sighting was 7 hours ago. The seven-day average stands at 1 players, peaking at 1. Its busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.

Wipe schedule

On what schedule does ZombieSurvival Private Test wipe?

There are not yet enough recorded wipes from ZombieSurvival Private Test to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 3 days 9 hours ago.

Join the server

What steps do you take to join ZombieSurvival Private Test?

Open Rust and press F1 for the console, then type client.connect 172.59.128.1:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players Room for 30.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvP is off; the world does the killing.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.