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Rust Vending Machine 80,968playing
Modded#7,075

CakeHosting Rust Server

Online 172.255.203.177:25502 checked 7m ago

moddedoxide
players now0of 40 slots
7-day average0peak 3
rank#7,075top 32%
last wipe · restocked1d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.511.5220:0000:0005:0009:0014:0018:00

Hourly average and peak, UTC.

Server performance

010020030040020:0000:0005:0009:0014:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k12 Oct13 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:46 UTC2d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on CakeHosting Rust Server?

The server browser reads these tags that CakeHosting Rust Server publishes: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Room for 40; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does CakeHosting Rust Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature CakeHosting Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

Which map is currently on CakeHosting Rust Server?

The map on CakeHosting Rust Server is procedural, size 2,500 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Custom Map.

Which settings and rules apply on CakeHosting Rust Server?

There is no gather rate in the name CakeHosting Rust Server. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

About the server

What location is CakeHosting Rust Server in?

You will find no region published for CakeHosting Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 172.255.203.177:25502.

How stable is CakeHosting Rust Server, and is it currently online?

You can grab CakeHosting Rust Server: it is online as we speak. Its uptime figure puts the last restart at roughly 9 minutes ago. Over the last 1 full day it was up 8% of the time, 2 of 24 hours. The first sighting of it on Rust Vending Machine was 12 October 2026.

Is CakeHosting Rust Server lag-free?

The 48-hour average for server fps is 198, and the floor was 115. The entity count reached 48,213: that includes buildings, deployables and everything else. The highest memory reading was 1,840 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does CakeHosting Rust Server use?

Rust network protocol 2634 and build 167781 on Linux is what powers CakeHosting Rust Server. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does CakeHosting Rust Server compare to other Rust servers in the rankings?

Over the last seven days CakeHosting Rust Server ranks #7,075 on player hours, among the top 32% of all ranked servers.

Is CakeHosting Rust Server busy at the moment?

CakeHosting Rust Server is carrying 0 players on 40 slots at the moment. The seven-day average stands at 0 players, peaking at 3. The last 48 hours peaked at 20:00 UTC, when it averaged 2 players.

Wipe info

How often does CakeHosting Rust Server wipe?

There are not yet enough recorded wipes from CakeHosting Rust Server to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 47 hours ago.

What can you expect on CakeHosting Rust Server when wipe day comes?

An average of 3 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 1 hours after the wipe.

Join the server

What steps do you take to join CakeHosting Rust Server?

Press F1 in Rust to bring up the console and enter client.connect 172.255.203.177:25502. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Room for 40.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build It runs on build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.