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Modded#15,967

A Shockbyte Rust Server

Online 172.240.87.121:22252 checked 7m ago

moddedoxide
players now0of 40 slots
7-day average0peak –
rank#15,967top 71%
last wipe · restocked5d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep10 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:29 UTC5d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on A Shockbyte Rust Server?

gmrust (Game mode): Rust survival, the standard way; mp40 (Max players): The cap is 40; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game is what A Shockbyte Rust Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which map is currently on A Shockbyte Rust Server?

A procedural map, size 1,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does A Shockbyte Rust Server enforce, and what settings does it run?

There is no gather rate in the name A Shockbyte Rust Server. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.

About the server

What location is A Shockbyte Rust Server in?

There is no region listed for A Shockbyte Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 172.240.87.121:22252.

How reliable is A Shockbyte Rust Server, and is it online now?

You can grab A Shockbyte Rust Server: it is online as we speak. Its uptime figure puts the last restart at roughly 5 days 2 hours ago. 102 of 168 hours online over the last 7 full days, or 61% uptime. The first sighting of it on Rust Vending Machine was 14 September 2026.

Is A Shockbyte Rust Server lag-free?

Over the last 48 hours the average server fps was 237, with a low of 220. The entity count reached 8,472: that includes buildings, deployables and everything else. Memory use peaked at 2,518 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does A Shockbyte Rust Server run?

The setup: A Shockbyte Rust Server on Linux, Rust network protocol 2634 and build 167231. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is A Shockbyte Rust Server's rank among Rust servers?

The last seven days of player hours place A Shockbyte Rust Server at #15,967, in the top 71% of all ranked servers.

What is the current player count on A Shockbyte Rust Server?

You will find 0 players filling 40 slots in A Shockbyte Rust Server as things stand. The seven-day average stands at 0 players.

Wipe schedule

How often does A Shockbyte Rust Server wipe?

There are not yet enough recorded wipes from A Shockbyte Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 5 days 4 hours ago.

What can you expect on A Shockbyte Rust Server when wipe day comes?

At their busiest, its recent wipes averaged 0 players. Peak crowd on the latest wipe came 0 hours in.

Join the server

What steps do you take to join A Shockbyte Rust Server?

Press F1 in Rust to bring up the console and enter client.connect 172.240.87.121:22252. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp40
Max players The cap is 40.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167231
Build Build 167231.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.