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Rust Vending Machine 66,722playing
Modded#7,078

M&M Private

Online 172.240.71.39:26950 checked 11m ago

vanillamoddedoxide
players now0of 10 slots
7-day average0peak 1
rank#7,078top 32%
last wipe · restocked5d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 05:41 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on M&M Private?

Here are the tags M&M Private lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp10 (Max players): Room for 10; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does M&M Private appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature M&M Private are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is currently on M&M Private?

A procedural map, size 3,500 with seed 1962309386, generated by the game, is what M&M Private runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on M&M Private?

No gather rate is given in the name of M&M Private. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. It is vanilla by its own description: rust as Facepunch ships it: rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Server info

What location is M&M Private in?

No region is published by M&M Private. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 172.240.71.39:26950.

What is the uptime like on M&M Private?

The shelves show M&M Private in stock and online right now. By its own uptime report, the last restart was about 19 hours ago. Over 4 full days, the shelves were stocked for 96 of 96 hours (100%). Its first record on Rust Vending Machine is dated 9 October 2026.

What is the performance like on M&M Private?

The 48-hour average for server fps is 149, and the floor was 119. Up to 75,089 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 3,073 MB. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does M&M Private run?

The setup: M&M Private on Linux, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does M&M Private compare to other Rust servers in the rankings?

Over the last seven days M&M Private ranks #7,078 on player hours, among the top 32% of all ranked servers.

What is the current player count on M&M Private?

M&M Private is carrying 0 players on 10 slots at the moment. The seven-day average is 0, and the busiest point reached 1. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

Wipe details

On what schedule does M&M Private wipe?

Too few wipes of M&M Private are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 5 days 7 hours ago.

What can you expect on M&M Private when wipe day comes?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 10 hours after the wipe.

Join the server

What is the way to join M&M Private?

Open Rust and press F1 for the console, then type client.connect 172.240.71.39:26950. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players Room for 10.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules untouched.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.