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Modded#5,944

RT 66

Online 172.240.236.238:29725 checked 10m ago

monthly wipes vanillamoddedoxide
players now0of 75 slots
7-day average0peak 2
rank#5,944top 27%
last wipe · restocked13h agomonthly schedule
next wipe · restock21d 9hThu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75110:0019:0004:0014:0023:0008:00Wiped Wed 14 Oct, 20:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040010:0019:0004:0014:0023:0008:00Wiped Wed 14 Oct, 20:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct11 Oct13 Oct15 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 9h. The force wipe · high confidence

10.8 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 21d 9hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 20:01 UTC13h ago – – running 0
Sun 4 Oct, 01:24 UTC11d ago 2 held half 10.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on RT 66?

Here are the tags RT 66 lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp75 (Max players): The cap is 75; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find RT 66 in?

The Rust Vending Machine lists that feature RT 66 are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Map and rules

What map is in play on RT 66?

A procedural map, size 3,000 with seed 1, generated by the game, is what RT 66 runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on RT 66?

There is no gather rate in the name RT 66. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. It is vanilla by its own description: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

About the server

What is the location of RT 66?

You will find no region published for RT 66. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 172.240.236.238:29725.

How reliable is RT 66, and is it online now?

Open for trade right now: RT 66 is online. By its own uptime report, the last restart was about 1 hours ago. Across the last 7 days, it was available for 111 of 168 hours, or 66% of the time. It came to Rust Vending Machine's notice on 4 October 2026.

How well does RT 66 perform?

Server fps over the last 48 hours averaged 170 and never dropped below 106. At its peak it held 51,769 entities, counting buildings, deployables and all else in the world. Memory use peaked at 4,172 MB. What players call lag comes from low fps and an entity count on the rise.

What version does RT 66 use?

The setup: RT 66 on Linux, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does RT 66 compare to other Rust servers in the rankings?

The last seven days of player hours place RT 66 at #5,944, in the top 27% of all ranked servers.

Is RT 66 busy at the moment?

RT 66 is carrying 0 players on 75 slots at the moment. The seven-day average stands at 0 players, peaking at 2. Its busiest point in the last 48 hours was 07:00 UTC, averaging 0 players.

Wipe schedule

On what schedule does RT 66 wipe?

Once a month, RT 66 wipes with the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 13 hours ago it made the world it is using now. Wipes once a month are what its tags show.

What happens on RT 66 on wipe day?

The average busiest point of its recent wipes was 2 players. The crowd on the latest wipe was at its largest 2 hours after the wipe. Half the peak was kept until the next wipe in 100% of its recent wipes.

How to join

What is the way to join RT 66?

In the Rust console (F1), type client.connect 172.240.236.238:29725. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp75
Max players The cap is 75.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Game build: 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.