Skip to the shelves
Rust Vending Machine 61,017playing
Modded#15,955

RedLava.World | Rust

Offline EU 169.58.10.121:29015 checked 6d ago

vanillamoddedoxide
players now0of 200 slots
7-day average0peak –
rank#15,955top 72% · #2505 in EU
last wipe · restocked6d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on RedLava.World | Rust?

The server browser reads these tags that RedLava.World | Rust publishes: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): 200 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167058 (Build): Game build: 167058; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): In the server browser it sits under Europe. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find RedLava.World | Rust in?

These Rust Vending Machine lists include RedLava.World | Rust: EU Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is currently on RedLava.World | Rust?

A procedural map, generated by the game, is what RedLava.World | Rust runs.

Which settings and rules apply on RedLava.World | Rust?

The name of RedLava.World | Rust gives no gather rate. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. It is vanilla by its own description: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Server info

What is the location of RedLava.World | Rust?

RedLava.World | Rust shows the EU tag and lists in Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 169.58.10.121:29015.

What is the uptime like on RedLava.World | Rust?

No stock on RedLava.World | Rust at the moment, last seen 6 days 6 hours ago. Over 5 full days, the shelves were stocked for 0 of 120 hours (0%). Its first record on Rust Vending Machine is dated 8 October 2026.

What Rust version does RedLava.World | Rust run?

The setup: RedLava.World | Rust on Linux, Rust network protocol 2634 and build 167058. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is RedLava.World | Rust's rank among Rust servers?

The last seven days of player hours place RedLava.World | Rust at #15,955, in the top 72% of all ranked servers and #2,505 in Europe.

What is the current player count on RedLava.World | Rust?

At the moment RedLava.World | Rust is offline, with a last sighting 6 days 6 hours ago. Over the last seven days you would have seen 0 players on average.

Wipe info

When does RedLava.World | Rust wipe?

There are not yet enough recorded wipes from RedLava.World | Rust to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 6 days 7 hours ago it made the world it is using now.

Getting in

What is the way to join RedLava.World | Rust?

In the Rust console (F1), type client.connect 169.58.10.121:29015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players 200 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167058
Build Game build: 167058.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.