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[AU] Rust Aus PvE | Monthly | High Gather

Offline 169.155.124.63:19200 checked 1d ago

monthly wipes vanillamoddedcarbon
players now0of 100 slots
7-day average0peak –
rank#15,948top 72%
last wipe · restocked12d agomonthly schedule
next wipe · restock22d 7hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123412:0016:0020:0023:0003:0007:00

Hourly average and peak, UTC.

Server performance

010020030040012:0016:0020:0023:0003:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 7h. The force wipe · high confidence

5.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 22d 7hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:35 UTC12d ago 1 – running 0
Wed 30 Sep, 09:27 UTC14d ago 1 – 1.8 days 0
Sun 20 Sep, 11:44 UTC23d ago 1 halved by day 1 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Rustafied.com - AU Long 103.193.80.192:28018 OC · groups of 16+ · monthly · 149 on average
A1189/ 275 players
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[AU] Facepunch Premium 1 51.161.199.59:28016 OC · groups of 8+ · monthly · 16 on average
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[AU] Facepunch 1 51.161.199.44:28016 OC · groups of 8+ · monthly · 14 on average
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On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on [AU] Rust Aus PvE | Monthly | High Gather?

gmrust (Game mode): The standard survival game mode; mp100 (Max players): Room for 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166586 (Build): Game build: 166586; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon is the plugin framework in use is what [AU] Rust Aus PvE | Monthly | High Gather tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does [AU] Rust Aus PvE | Monthly | High Gather appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include [AU] Rust Aus PvE | Monthly | High Gather: Oceania Rust servers in stock and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on [AU] Rust Aus PvE | Monthly | High Gather?

[AU] Rust Aus PvE | Monthly | High Gather runs a procedural map of size 4,000 with seed 1, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on [AU] Rust Aus PvE | Monthly | High Gather?

No gather rate is given in the name of [AU] Rust Aus PvE | Monthly | High Gather. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. The server says it is vanilla: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Server info

What is the location of [AU] Rust Aus PvE | Monthly | High Gather?

The name of [AU] Rust Aus PvE | Monthly | High Gather points to Oceania, even without a region tag. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 169.155.124.63:19200.

How stable is [AU] Rust Aus PvE | Monthly | High Gather, and is it currently online?

No stock on [AU] Rust Aus PvE | Monthly | High Gather at the moment, last seen 27 hours ago. By its own uptime report, the last restart was about 10 days 19 hours ago. Across the last 7 days, it was available for 152 of 168 hours, or 90% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on [AU] Rust Aus PvE | Monthly | High Gather?

Server fps over the last 48 hours averaged 214 and never dropped below 189. The entity count reached 93,784: that includes buildings, deployables and everything else. At most it drew 4,531 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does [AU] Rust Aus PvE | Monthly | High Gather run?

On Linux, [AU] Rust Aus PvE | Monthly | High Gather is running Rust network protocol 2634 and build 166586. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

How does [AU] Rust Aus PvE | Monthly | High Gather compare to other Rust servers in the rankings?

Over the last seven days [AU] Rust Aus PvE | Monthly | High Gather ranks #15,948 on player hours, among the top 72% of all ranked servers.

Is [AU] Rust Aus PvE | Monthly | High Gather busy at the moment?

Current status for [AU] Rust Aus PvE | Monthly | High Gather: offline, last seen 27 hours ago. The past week gives an average of 0 players.

Wipe details

When does [AU] Rust Aus PvE | Monthly | High Gather wipe?

Only the monthly force wipe applies at [AU] Rust Aus PvE | Monthly | High Gather. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. It has been running its current world since 12 days 5 hours ago. Wipes once a month are what its tags show.

How does [AU] Rust Aus PvE | Monthly | High Gather handle wipe day?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 15 hours after the wipe. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 1 in the wipes that did not hold.

Join the server

What steps do you take to join [AU] Rust Aus PvE | Monthly | High Gather?

In the Rust console (F1), type client.connect 169.155.124.63:19200. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs166586,ts8

Game

gmrust
Game mode The standard survival game mode.
mp100
Max players Room for 100.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166586
Build Game build: 166586.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.