Rust 10x | Local Test | Quad
Offline 169.1.226.36:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers, and #620 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 16:35 UTC9d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on Rust 10x | Local Test | Quad?
Here are the tags Rust 10x | Local Test | Quad lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Room for 10; ts4 (Group limit): 4 is the team ceiling; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): The plugin framework here is Carbon. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does Rust 10x | Local Test | Quad appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Rust 10x | Local Test | Quad: 10x Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 10x.
Map and rules
Which map is currently on Rust 10x | Local Test | Quad?
The map on Rust 10x | Local Test | Quad is procedural, size 3,500 with seed 1012026, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on Rust 10x | Local Test | Quad?
Its name shows a 10x gather rate for Rust 10x | Local Test | Quad. The limit is 4 players per group (quad). This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. The server has VAC, Valve's anti-cheat, switched on.
About the server
What location is Rust 10x | Local Test | Quad in?
There is no region listed for Rust 10x | Local Test | Quad. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 169.1.226.36:28015.
How stable is Rust 10x | Local Test | Quad, and is it currently online?
Right now Rust 10x | Local Test | Quad is not in stock, last seen 9 days ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. It came to Rust Vending Machine's notice on 1 October 2026.
What version does Rust 10x | Local Test | Quad use?
On Windows, Rust 10x | Local Test | Quad is running Rust network protocol 2634 and build 166494. To get in, your game must match the protocol; Steam keeps that updated.
Population
What is Rust 10x | Local Test | Quad's rank among Rust servers?
The last seven days of player hours place Rust 10x | Local Test | Quad at #14,449, in the top 64% of all ranked servers. Ranked against other quad servers, it comes in at #620.
What is the current player count on Rust 10x | Local Test | Quad?
Current status for Rust 10x | Local Test | Quad: offline, last seen 9 days ago.
Wipe schedule
How often does Rust 10x | Local Test | Quad wipe?
Too few wipes of Rust 10x | Local Test | Quad are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 9 days ago.
What happens on Rust 10x | Local Test | Quad on wipe day?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 5 hours after it began, the crowd peaked.
Join the server
What steps do you take to join Rust 10x | Local Test | Quad?
In the Rust console (F1), type client.connect 169.1.226.36:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y
Game
gmrust
mp10
ts4
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.