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Modded#15,899

Steel Haven PvP | Skill Tree | Events

Online 168.119.137.106:28025 checked 9m ago

biweekly wipes moddedoxide
players now0of 30 slots
7-day average0peak –
rank#15,899top 72%
last wipe · restocked41d agobiweekly schedule
next wipe · restock20hThu 15 Oct, 17:46 UTC

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 15 October, 17:46 UTC, in 20h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
Lumber Boyz 66.51.99.129:28021 NA · groups of 8+ · biweekly · 4 on average
B32/ 50 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Steel Haven PvP | Skill Tree | Events?

The server browser reads these tags that Steel Haven PvP | Skill Tree | Events publishes: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): The cap is 30; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs162929 (Build): Build 162929; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Steel Haven PvP | Skill Tree | Events in?

The Rust Vending Machine lists that feature Steel Haven PvP | Skill Tree | Events are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Settings and rules

What map is in play on Steel Haven PvP | Skill Tree | Events?

The map on Steel Haven PvP | Skill Tree | Events is procedural, size 4,300 with seed 648255, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on Steel Haven PvP | Skill Tree | Events?

The name of Steel Haven PvP | Skill Tree | Events gives no gather rate. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server info

What location is Steel Haven PvP | Skill Tree | Events in?

There is no region listed for Steel Haven PvP | Skill Tree | Events. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 168.119.137.106:28025.

What is the uptime like on Steel Haven PvP | Skill Tree | Events?

The shelves show Steel Haven PvP | Skill Tree | Events in stock and online right now. By its own uptime report, the last restart was about 9 days 8 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 5 October 2026.

Is Steel Haven PvP | Skill Tree | Events lag-free?

Over the last 48 hours the average server fps was 90, with a low of 72. At its peak it held 103,035 entities, counting buildings, deployables and all else in the world. Memory use peaked at 6,124 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is Steel Haven PvP | Skill Tree | Events running?

Rust network protocol 2633 and build 162929 on Windows is what powers Steel Haven PvP | Skill Tree | Events. The protocol has to line up on your side to join, and Steam does the updating.

Population

Where does Steel Haven PvP | Skill Tree | Events sit in the rankings?

Over the last seven days Steel Haven PvP | Skill Tree | Events ranks #15,899 on player hours, among the top 72% of all ranked servers.

How many players are on Steel Haven PvP | Skill Tree | Events right now?

Steel Haven PvP | Skill Tree | Events is carrying 0 players on 30 slots at the moment. The past week gives an average of 0 players.

Wipe schedule

On what schedule does Steel Haven PvP | Skill Tree | Events wipe?

It is an estimate from biweekly: 14 days after its last wipe that gives Steel Haven PvP | Skill Tree | Events's next wipe. Due on Thursday 15 October at 17:46 UTC: its next wipe. It has been running its current world since 41 days 3 hours ago. Its tags say it wipes every two weeks.

How to join

What steps do you take to join Steel Haven PvP | Skill Tree | Events?

Open Rust and press F1 for the console, then type client.connect 168.119.137.106:28025. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^b,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players The cap is 30.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs162929
Build Build 162929.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.