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Modded#7,237

Dev2

Online NA 168.100.163.221:28015 checked 7m ago

weekly wipes moddedoxide
players now0of ? slots
7-day average0peak 2
rank#7,237top 32% · #1131 in NA
no wipesresets28 new worlds this week: a reset every few hours, not a wipe schedule
next wipe · restock–resets, no wipes

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

020040060080007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 32% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:11 UTC1d ago – – – 0
Sun 11 Oct, 06:45 UTC2d ago – – – 0
Sun 11 Oct, 06:13 UTC3d ago – – – 0
Sat 10 Oct, 00:33 UTC4d ago – – – 0
Fri 9 Oct, 19:40 UTC4d ago – – – 0
Fri 9 Oct, 05:42 UTC5d ago – – – 0
Fri 9 Oct, 05:20 UTC5d ago – – – 0
Fri 9 Oct, 02:36 UTC5d ago – – – 0
Fri 9 Oct, 00:35 UTC5d ago – – – 1
Fri 9 Oct, 00:23 UTC5d ago – – – 0
Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Dev2?

The server browser reads these tags that Dev2 publishes: gmrust (Game mode): The standard survival game mode; mp0 (Max players): The cap is 0; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): Game build: 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^w (Weekly): A wipe each week; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): The server browser lists it under North America. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Dev2 in?

These Rust Vending Machine lists include Dev2: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Rules & map

Which map is currently on Dev2?

A procedural map, size 4,000 with seed 123456789, generated by the game, is what Dev2 runs. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

Which settings and rules apply on Dev2?

There is no gather rate in the name Dev2. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server info

Where can you find Dev2?

The NA tag places Dev2 in North America. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 168.100.163.221:28015.

How stable is Dev2, and is it currently online?

The shelves show Dev2 in stock and online right now. By its own uptime report, the last restart was about 33 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 19 September 2026.

Is Dev2 lag-free?

The 48-hour average for server fps is 68, and the floor was 60. The entity count reached 333,285: that includes buildings, deployables and everything else. At most it drew 6,673 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

What version does Dev2 use?

The setup: Dev2 on Linux, Rust network protocol 2634 and build 167584. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is Dev2's rank among Rust servers?

For player hours over the last seven days, Dev2 is #7,237 across all ranked servers, in the top 32%, and #1,131 in North America.

Is Dev2 busy at the moment?

You will find 0 players in Dev2 right now. The seven-day average is 0, and the busiest point reached 2. The last 48 hours peaked at 19:00 UTC, when it averaged 1 players.

Wipe info

On what schedule does Dev2 wipe?

Every few hours Dev2 spins up a new world, so it has no wipe schedule, and those resets do not count as wipes.

How to join

What is the way to join Dev2?

In the Rust console (F1), type client.connect 168.100.163.221:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp0
Max players The cap is 0.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167584
Build Game build: 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe each week.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.