Dev
Online NA 168.100.162.12:29015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 20:13 UTC, in 2d 12h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on Dev?
Here are the tags Dev lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): Room for 0; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): Game build: 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^w (Weekly): Wipes arrive every week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): The server browser lists it under North America. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find Dev in?
The Rust Vending Machine lists that feature Dev are: Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Map and rules
Which map is currently on Dev?
A procedural map, size 4,250 with seed 1337, generated by the game, is what Dev runs. From this page you can look at it on RustMaps: the same size and seed give the same map. You will see the map name as: Custom Map.
What rules does Dev enforce, and what settings does it run?
The name of Dev gives no gather rate. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.
Server details
Where can you find Dev?
Dev shows the NA tag and lists in North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 168.100.162.12:29015.
How stable is Dev, and is it currently online?
Open for trade right now: Dev is online. Its uptime figure puts the last restart at roughly 13 days 13 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.
How well does Dev perform?
The 48-hour average for server fps is 59, and the floor was 52. At its peak it held 184,960 entities, counting buildings, deployables and all else in the world. At most it drew 7,540 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.
What version does Dev use?
The setup: Dev on Linux, Rust network protocol 2633 and build 165217. The protocol has to line up on your side to join, and Steam does the updating.
Player count
Where does Dev sit in the rankings?
The last seven days of player hours place Dev at #15,960, in the top 71% of all ranked servers and #1,544 in North America.
Is Dev busy at the moment?
You will find 0 players in Dev right now. The seven-day average stands at 0 players.
Wipe schedule
When does Dev wipe?
It is an estimate from weekly: 7 days after its last wipe that gives Dev's next wipe. It is due to wipe next on Friday 16 October at 20:13 UTC. 60 days 11 hours ago it made the world it is using now. A weekly wipe schedule is published in its tags.
How to join
What is the way to join Dev?
In the Rust console (F1), type client.connect 168.100.162.12:29015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2633,^w,NA,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp0
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.