Atlas Hub Testing
Offline EU · us1 168.100.161.3:28210 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 18 October, 12:33 UTC, in 3d 21h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on Atlas Hub Testing?
The server browser reads these tags that Atlas Hub Testing publishes: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The cap is 100; ts30 (Group limit): A team holds 30 at most; v2633 (Protocol): Protocol 2633: your game must match to get in; cs125476 (Build): It runs on build 125476; ptrak (Networking): This is the standard RakNet layer the game uses; $rus1 (Region code): Region code on file: us1; ^w (Weekly): A wipe each week; ^c (Creative): Build freely in sandbox mode, with no gathering; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and the rest; ^d (Combat training): Practice your aim and PvP; the loot comes supplied; ^i (Battlefield): High rates and kits make for quick PvP; ^j (Battle royale): The zone closes while you loot and fight; ^k (Build server): Build and test base designs here; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; modded (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): Europe is where the server browser files it; rustmaps (Custom tag): The owner or a plugin added this one; it isn't standard Rust. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find Atlas Hub Testing in?
The Rust Vending Machine lists that feature Atlas Hub Testing are: EU Rust servers in stock, Modded Rust servers, Rust aim training servers, Rust battlefield servers, Build and creative servers and Creative Rust servers. It shows under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Rules & map
Which settings and rules apply on Atlas Hub Testing?
No gather rate is given in the name of Atlas Hub Testing. The player cap for a group is 30. minigames & battle royale is the game mode, battle royale, arenas, Bedwars and parkour. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.
Server details
What location is Atlas Hub Testing in?
With the EU tag, Atlas Hub Testing sits in Europe, and its region code is us1. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 168.100.161.3:28210.
How stable is Atlas Hub Testing, and is it currently online?
No stock at present: Atlas Hub Testing is offline, last seen 7 days 17 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.
What version does Atlas Hub Testing use?
The setup: Atlas Hub Testing on Linux, Rust network protocol 2633 and build 125476. The protocol has to line up on your side to join, and Steam does the updating.
Live players
Where does Atlas Hub Testing sit in the rankings?
The last seven days of player hours place Atlas Hub Testing at #15,977, in the top 71% of all ranked servers and #2,523 in Europe.
How many players are on Atlas Hub Testing right now?
Current status for Atlas Hub Testing: offline, last seen 7 days 17 hours ago.
Wipe details
On what schedule does Atlas Hub Testing wipe?
That next wipe for Atlas Hub Testing is only an estimate, drawn from weekly: 7 days after its last wipe. It is due to wipe next on Sunday 18 October at 12:33 UTC. The world it has now started 465 days 2 hours ago. A weekly wipe schedule is published in its tags.
Join the server
What steps do you take to join Atlas Hub Testing?
In the Rust console (F1), type client.connect 168.100.161.3:28210. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp100,ptrak,$rus1,v2633,^w,EU,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded
Game
gmrust
mp100
ts30
v2633
cs125476
ptrak
$rus1
Wipe schedule
^w
Gameplay
^c
^e
^d
^i
^j
^k
Mods and access
^o
^z
modded
Region
EU
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.