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Modded#15,450

DO NOT JOIN - Hillside update test

Offline 167.114.158.11:28075 checked 24d ago

moddedoxide
players now0of 2 slots
7-day average0peak –
rank#15,450no region published
last wipe · restocked32d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on DO NOT JOIN - Hillside update test?

gmrust (Game mode): The standard survival game mode; mp2 (Max players): The cap is 2; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs163207 (Build): It runs on build 163207; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what DO NOT JOIN - Hillside update test tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find DO NOT JOIN - Hillside update test in?

The Rust Vending Machine lists that feature DO NOT JOIN - Hillside update test are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is currently on DO NOT JOIN - Hillside update test?

Generated by the game, the map on DO NOT JOIN - Hillside update test is procedural.

What rules does DO NOT JOIN - Hillside update test enforce, and what settings does it run?

No gather rate is given in the name of DO NOT JOIN - Hillside update test. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server info

What location is DO NOT JOIN - Hillside update test in?

You will find no region published for DO NOT JOIN - Hillside update test. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 167.114.158.11:28075.

How stable is DO NOT JOIN - Hillside update test, and is it currently online?

No stock on DO NOT JOIN - Hillside update test at the moment, last seen 24 days 22 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. Its first record on Rust Vending Machine is dated 19 September 2026.

Which Rust build is DO NOT JOIN - Hillside update test running?

Rust network protocol 2633 and build 163207 on Linux is what powers DO NOT JOIN - Hillside update test. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does DO NOT JOIN - Hillside update test compare to other Rust servers in the rankings?

The last seven days of player hours place DO NOT JOIN - Hillside update test at #15,450, in the top – of all ranked servers.

How many players are on DO NOT JOIN - Hillside update test right now?

Current status for DO NOT JOIN - Hillside update test: offline, last seen 24 days 22 hours ago.

Wipe info

When does DO NOT JOIN - Hillside update test wipe?

There are not yet enough recorded wipes from DO NOT JOIN - Hillside update test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 32 days 23 hours ago it made the world it is using now.

Getting in

What steps do you take to join DO NOT JOIN - Hillside update test?

Press F1 in Rust to bring up the console and enter client.connect 167.114.158.11:28075. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp2
Max players The cap is 2.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs163207
Build It runs on build 163207.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.