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Rust Vending Machine 42,245playing
Community#15,929

RUST Server 50/70

Online 164.152.123.227:28055 checked 8m ago

players now0of 400 slots
7-day average0peak –
rank#15,929top 72%
last wipe · restocked199d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 336 on average
A2107/ 200 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 325 on average
A3484/ 525 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 317 on average
B1108/ 200 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 296 on average
B223/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on RUST Server 50/70?

gmrust (Game mode): Survival as standard Rust plays; mp400 (Max players): Room for 400; ts8 (Group limit): 8 to a team, as the game ships it; v2622 (Protocol): To join, your game version must line up with protocol 2622; cs146875 (Build): It runs on build 146875; ptrak (Networking): This is the standard RakNet layer the game uses; $rger (Region code): Its region code is ger is what RUST Server 50/70 tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does RUST Server 50/70 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature RUST Server 50/70 are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

What map is in play on RUST Server 50/70?

RUST Server 50/70 runs a procedural map of size 3,500 with seed 648252, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on RUST Server 50/70?

There is no gather rate in the name RUST Server 50/70. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. In the server browser it is listed under Community, being a community server. VAC is on.

Server info

Where can you find RUST Server 50/70?

No region comes from RUST Server 50/70, but the region code is ger. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 164.152.123.227:28055.

What is the uptime like on RUST Server 50/70?

The shelves show RUST Server 50/70 in stock and online right now. The uptime counter points to a restart about 16 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

Is RUST Server 50/70 lag-free?

Over the last 48 hours the average server fps was 99, with a low of 83. The entity count reached 71,125: that includes buildings, deployables and everything else. Memory use peaked at 2,618 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is RUST Server 50/70 running?

Rust network protocol 2622 and build 146875 on Windows is what powers RUST Server 50/70. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does RUST Server 50/70 compare to other Rust servers in the rankings?

The last seven days of player hours place RUST Server 50/70 at #15,929, in the top 72% of all ranked servers.

What is the current player count on RUST Server 50/70?

RUST Server 50/70 is carrying 0 players on 400 slots at the moment. The past week gives an average of 0 players.

Wipe schedule

When does RUST Server 50/70 wipe?

Too few wipes of RUST Server 50/70 are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 199 days 16 hours ago it made the world it is using now.

How to join

What steps do you take to join RUST Server 50/70?

Press F1 in Rust to bring up the console and enter client.connect 164.152.123.227:28055. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp400,ptrak,$rger,v2622,gmrust,cs146875,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp400
Max players Room for 400.
ts8
Group limit 8 to a team, as the game ships it.
v2622
Protocol To join, your game version must line up with protocol 2622.
cs146875
Build It runs on build 146875.
ptrak
Networking This is the standard RakNet layer the game uses.
$rger
Region code Its region code is ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.