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PvE#2,230

PvE Vanilla

Online 164.152.122.143:28015 checked 11m ago

monthly wipes vanillamoddedoxidepve
players now3of 50 slots
7-day average2peak 8
rank#2,230top 10%
last wipe · restocked13d agomonthly schedule
next wipe · restock21d 15hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

025507510004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 15h. The force wipe · high confidence

10wipe-day peakplayers, last three wipes

Coming wipes

  1. 21d 15hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:49 UTC FW13d ago 10 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on PvE Vanilla?

gmvanilla (Game mode): Unmodified survival play; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what PvE Vanilla tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find PvE Vanilla in?

The Rust Vending Machine lists that feature PvE Vanilla are: Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on PvE Vanilla?

A procedural map, size 4,250 with seed 598141, generated by the game, is what PvE Vanilla runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on PvE Vanilla?

There is no gather rate in the name PvE Vanilla. The group limit is 8 players, the game's default. This server runs pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. Vanilla is its own label: no altered rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, switched on.

Server info

What is the location of PvE Vanilla?

No region is published by PvE Vanilla. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 164.152.122.143:28015.

How reliable is PvE Vanilla, and is it online now?

You can grab PvE Vanilla: it is online as we speak. By its own uptime report, the last restart was about 15 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 13 September 2026.

Is PvE Vanilla lag-free?

Server fps over the last 48 hours averaged 73 and never dropped below 22. Up to 107,050 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 3,397 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does PvE Vanilla run?

Rust network protocol 2634 and build 167584 on Windows is what powers PvE Vanilla. To get in, your game must match the protocol; Steam keeps that updated.

Player count

What is PvE Vanilla's rank among Rust servers?

The last seven days of player hours place PvE Vanilla at #2,230, in the top 10% of all ranked servers.

Is PvE Vanilla busy at the moment?

Right now 50 slots in PvE Vanilla hold 3 players. It peaked at 8 this week, and the average was 2. Its busiest point in the last 48 hours was 22:00 UTC, averaging 4 players.

Wipe schedule

On what schedule does PvE Vanilla wipe?

The force wipe is the only wipe at PvE Vanilla, once a month. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. It has been running its current world since 13 days 6 hours ago. Its tags state a wipe each month.

What happens on PvE Vanilla on wipe day?

An average of 10 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 42 hours after the wipe.

Getting in

What is the way to join PvE Vanilla?

Open Rust and press F1 for the console, then type client.connect 164.152.122.143:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,^p,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival play.
mp50
Max players 50 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167584
Build Build 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.