RustServer_2901
Offline 163.44.125.241:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:03 UTC12d ago | 2 | – | running | 0 |
| Fri 18 Sep, 17:01 UTC26d ago | 1 | halved by day 5 | 13.7 days | 0 |
| Thu 17 Sep, 19:54 UTC27d ago | 1 | – | 0.9 days | 6 |
| Thu 17 Sep, 11:31 UTC27d ago | 6 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on RustServer_2901?
The server browser reads these tags that RustServer_2901 publishes: gmrust (Game mode): The standard survival game mode; mp50 (Max players): Room for 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find RustServer_2901 in?
These Rust Vending Machine lists include RustServer_2901: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is in play on RustServer_2901?
A procedural map, size 4,250 with seed 1042219269, generated by the game, is what RustServer_2901 runs. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does RustServer_2901 enforce, and what settings does it run?
The name of RustServer_2901 gives no gather rate. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser puts it under Community: it is a community server. VAC is on.
Server info
What is the location of RustServer_2901?
No region is published by RustServer_2901. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 163.44.125.241:28015.
How stable is RustServer_2901, and is it currently online?
No stock at present: RustServer_2901 is offline, last seen 10 hours ago. The uptime counter points to a restart about 1 hours ago. Across the last 7 days, it was available for 78 of 168 hours, or 46% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.
What is the performance like on RustServer_2901?
Server fps over the last 48 hours averaged 164 and never dropped below 160. The entity count reached 101,355: that includes buildings, deployables and everything else. Memory use peaked at 2,385 MB. What players call lag comes from low fps and an entity count on the rise.
What version does RustServer_2901 use?
Rust network protocol 2634 and build 167781 on Linux is what powers RustServer_2901. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
How does RustServer_2901 compare to other Rust servers in the rankings?
The last seven days of player hours place RustServer_2901 at #5,527, in the top 25% of all ranked servers.
Is RustServer_2901 busy at the moment?
Current status for RustServer_2901: offline, last seen 10 hours ago. It peaked at 2 this week, and the average was 1. The last 48 hours peaked at 09:00 UTC, when it averaged 1 players.
Wipe schedule
When does RustServer_2901 wipe?
Because RustServer_2901 wipes irregularly, its next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 12 days 19 hours ago it made the world it is using now.
What happens on RustServer_2901 on wipe day?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 26 hours after the wipe. Half the peak was kept until the next wipe in 0% of its recent wipes. The crowd fell under half by day 5 in the wipes that did not hold.
Getting in
What steps do you take to join RustServer_2901?
Open Rust and press F1 for the console, then type client.connect 163.44.125.241:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.