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Rust Vending Machine 36,089playing
Community#15,912

RustServer_16558

Online 163.44.125.219:28015 checked 11m ago

players now0of 50 slots
7-day average0peak –
rank#15,912top 72%
last wipe · restocked39d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

025507510004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 335 on average
A275/ 200 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 324 on average
A3447/ 475 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 317 on average
B183/ 200 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 296 on average
B221/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on RustServer_16558?

Here are the tags RustServer_16558 lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Room for 50; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs165217 (Build): It runs on build 165217; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does RustServer_16558 appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include RustServer_16558: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules & map

Which map is currently on RustServer_16558?

The map on RustServer_16558 is procedural, size 4,500 with seed 1237187212, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does RustServer_16558 enforce, and what settings does it run?

There is no gather rate in the name RustServer_16558. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser puts it under Community: it is a community server. VAC, Valve's anti-cheat, is enabled.

Server info

Where can you find RustServer_16558?

There is no region listed for RustServer_16558. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 163.44.125.219:28015.

How stable is RustServer_16558, and is it currently online?

Open for trade right now: RustServer_16558 is online. By its own uptime report, the last restart was about 14 days 10 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on RustServer_16558?

Server fps over the last 48 hours averaged 72 and never dropped below 47. Up to 116,347 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 6,397 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is RustServer_16558 running?

The setup: RustServer_16558 on Linux, Rust network protocol 2633 and build 165217. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does RustServer_16558 compare to other Rust servers in the rankings?

The last seven days of player hours place RustServer_16558 at #15,912, in the top 72% of all ranked servers.

Is RustServer_16558 busy at the moment?

Right now 50 slots in RustServer_16558 hold 0 players. The past week gives an average of 0 players.

Wipe schedule

On what schedule does RustServer_16558 wipe?

Too few wipes of RustServer_16558 are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 39 days ago.

Getting in

What is the way to join RustServer_16558?

In the Rust console (F1), type client.connect 163.44.125.219:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Room for 50.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs165217
Build It runs on build 165217.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.