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Modded#3,118

[JPN] Apple Server | PvP | Vanilla | 2Weekly

Online EA 162.43.93.9:28015 checked 6m ago

biweekly wipes moddedoxide
players now0of 50 slots
7-day average1peak 6
rank#3,118top 14% · #288 in EA
last wipe · restocked11d agobiweekly schedule
next wipe · restock2d 7hFri 16 Oct, 09:15 UTC

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 09:15 UTC, in 2d 7h. Its biweekly schedule tag · low confidence

14.8 daysusual gapbetween real wipes
10wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

Coming wipes

  1. 2d 7hFri 16 Oct, 09:15 UTC
  2. 16d 7hFri 30 Oct, 09:15 UTC
  3. 22d 17hThu 5 Nov, 19:00 UTCFW
  4. 30d 7hFri 13 Nov, 09:15 UTC
  5. 44d 7hFri 27 Nov, 09:15 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:15 UTC11d ago 10 – running 0
Thu 17 Sep, 14:19 UTC26d ago 10 halved by day 6 14.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

The server browser reads these tags that [JPN] Apple Server | PvP | Vanilla | 2Weekly publishes: gmrust (Game mode): The standard survival game mode; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166494 (Build): Game build: 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; EA (East Asia): The server browser lists it under East Asia. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find [JPN] Apple Server | PvP | Vanilla | 2Weekly in?

The Rust Vending Machine lists that feature [JPN] Apple Server | PvP | Vanilla | 2Weekly are: Modded Rust servers. It shows under these filters on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

A procedural map, size 4,000 with seed 1337, generated by the game, is what [JPN] Apple Server | PvP | Vanilla | 2Weekly runs. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.

Which settings and rules apply on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

No gather rate is given in the name of [JPN] Apple Server | PvP | Vanilla | 2Weekly. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.

Server details

What is the location of [JPN] Apple Server | PvP | Vanilla | 2Weekly?

With its EA tag, [JPN] Apple Server | PvP | Vanilla | 2Weekly lists in Asia. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 162.43.93.9:28015.

How stable is [JPN] Apple Server | PvP | Vanilla | 2Weekly, and is it currently online?

Open for trade right now: [JPN] Apple Server | PvP | Vanilla | 2Weekly is online. Its uptime figure puts the last restart at roughly 11 days 14 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 13 September 2026.

What is the performance like on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

Over the last 48 hours the average server fps was 48, with a low of 31. The entity count reached 99,667: that includes buildings, deployables and everything else. The highest memory reading was 6,076 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is [JPN] Apple Server | PvP | Vanilla | 2Weekly running?

Rust network protocol 2634 and build 166494 on Linux is what powers [JPN] Apple Server | PvP | Vanilla | 2Weekly. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

Where does [JPN] Apple Server | PvP | Vanilla | 2Weekly sit in the rankings?

For player hours over the last seven days, [JPN] Apple Server | PvP | Vanilla | 2Weekly is #3,118 across all ranked servers, in the top 14%, and #288 in Asia.

How many players are on [JPN] Apple Server | PvP | Vanilla | 2Weekly right now?

You will find 0 players filling 50 slots in [JPN] Apple Server | PvP | Vanilla | 2Weekly as things stand. The seven-day average is 1, and the busiest point reached 6. The last 48 hours peaked at 05:00 UTC, when it averaged 3 players.

Wipe info

How often does [JPN] Apple Server | PvP | Vanilla | 2Weekly wipe?

Too few wipes of [JPN] Apple Server | PvP | Vanilla | 2Weekly are recorded to confirm its schedule, so its tag decides the prediction. Due on Friday 16 October at 09:15 UTC: its next wipe. The world it has now started 11 days 16 hours ago. The tags carry a two-weekly wipe schedule.

What can you expect on [JPN] Apple Server | PvP | Vanilla | 2Weekly when wipe day comes?

At their busiest, its recent wipes averaged 10 players. On the latest wipe, 47 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 6 in the wipes that did not hold.

Getting in

What steps do you take to join [JPN] Apple Server | PvP | Vanilla | 2Weekly?

Press F1 in Rust to bring up the console and enter client.connect 162.43.93.9:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://www.ikkunn53.com/rust for its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,EA,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players 50 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166494
Build Game build: 166494.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.