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Rust Vending Machine 57,263playing
Modded#14,949

CrowdControlServer

Offline 162.239.254.221:28015 checked 1d ago

moddedoxide
players now1of 10 slots
7-day average0peak 1
rank#14,949top 67%
last wipe · restocked12d agono schedule published
next wipe · restock22d 20hThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 20hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:25 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on CrowdControlServer?

Here are the tags CrowdControlServer lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): Room for 10; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): It runs on build 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does CrowdControlServer appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature CrowdControlServer are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on CrowdControlServer?

A procedural map, generated by the game, is what CrowdControlServer runs.

What rules does CrowdControlServer enforce, and what settings does it run?

There is no gather rate in the name CrowdControlServer. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is on.

Server info

What is the location of CrowdControlServer?

There is no region listed for CrowdControlServer. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 162.239.254.221:28015.

How stable is CrowdControlServer, and is it currently online?

Right now CrowdControlServer is not in stock, last seen 32 hours ago. 2 of 168 hours online over the last 7 full days, or 1% uptime. Its first record on Rust Vending Machine is dated 17 September 2026.

What version does CrowdControlServer use?

Rust network protocol 2634 and build 167584 on Windows is what powers CrowdControlServer. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does CrowdControlServer compare to other Rust servers in the rankings?

The last seven days of player hours place CrowdControlServer at #14,949, in the top 67% of all ranked servers.

Is CrowdControlServer busy at the moment?

At the moment CrowdControlServer is offline, with a last sighting 32 hours ago. The seven-day average is 0, and the busiest point reached 1. Its busiest point in the last 48 hours was 14:00 UTC, averaging 0 players.

Wipe schedule

How often does CrowdControlServer wipe?

Once a month, CrowdControlServer wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. The world it has now started 12 days 3 hours ago.

What happens on CrowdControlServer on wipe day?

At their busiest, its recent wipes averaged 0 players. Peak crowd on the latest wipe came 0 hours in.

Getting in

What is the way to join CrowdControlServer?

Open Rust and press F1 for the console, then type client.connect 162.239.254.221:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players Room for 10.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167584
Build It runs on build 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.