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Rust Vending Machine 32,390playing
Modded#15,478

testserver

Offline 162.19.204.31:25745 checked 21d ago

moddedcarbon
players now0of 10 slots
7-day average0peak –
rank#15,478top 70%
last wipe · restocked22d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 22 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 18:55 UTC22d ago 4 – running 1
Tue 22 Sep, 10:58 UTC22d ago 4 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
MAD RUST 185.189.255.102:35210 groups of 5 · weekly · 2 on average
B20/ 200 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on testserver?

gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): Room for 10; ts6 (Group limit): A team holds 6 at most; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): Build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): It uses Carbon for plugins is what testserver tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does testserver appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature testserver are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

What map is in play on testserver?

A procedural map, generated by the game, is what testserver runs.

Which settings and rules apply on testserver?

The name of testserver gives no gather rate. The group size is capped at 6 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. VAC is on.

Server info

What location is testserver in?

There is no region listed for testserver. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 162.19.204.31:25745.

How stable is testserver, and is it currently online?

Right now testserver is not in stock, last seen 21 days 16 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 21 September 2026.

Which Rust build is testserver running?

Rust network protocol 2633 and build 165217 on Linux is what powers testserver. To get in, your game must match the protocol; Steam keeps that updated.

Population

What is testserver's rank among Rust servers?

Over the last seven days testserver ranks #15,478 on player hours, among the top 70% of all ranked servers.

How many players are on testserver right now?

At the moment testserver is offline, with a last sighting 21 days 16 hours ago.

Wipe info

How often does testserver wipe?

The wipes of testserver on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 22 days 10 hours ago.

What happens on testserver on wipe day?

At their busiest, its recent wipes averaged 4 players. The crowd on the latest wipe was at its largest 3 hours after the wipe.

Getting in

What is the way to join testserver?

Press F1 in Rust to bring up the console and enter client.connect 162.19.204.31:25745. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts6,^z,^y

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players Room for 10.
ts6
Group limit A team holds 6 at most.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs165217
Build Build 165217.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.