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Community#15,919

RustServer_20281

Online 160.251.233.89:28015 checked 11m ago

players now0of 50 slots
7-day average0peak –
rank#15,919top 72%
last wipe · restocked32d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 347 on average
A2346/ 375 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 335 on average
A3158/ 200 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 327 on average
B1315/ 325 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
B246/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on RustServer_20281?

Here are the tags RustServer_20281 lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): Game build: 165217; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find RustServer_20281 in?

The Rust Vending Machine lists that feature RustServer_20281 are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What map is in play on RustServer_20281?

The map on RustServer_20281 is procedural, size 5,000 with seed 1273571341, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does RustServer_20281 enforce, and what settings does it run?

No gather rate is given in the name of RustServer_20281. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it is listed under Community, being a community server. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of RustServer_20281?

No region is published by RustServer_20281. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 160.251.233.89:28015.

How stable is RustServer_20281, and is it currently online?

You can grab RustServer_20281: it is online as we speak. By its own uptime report, the last restart was about 14 days 16 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

How well does RustServer_20281 perform?

Server fps over the last 48 hours averaged 57 and never dropped below 44. At its peak it held 142,976 entities, counting buildings, deployables and all else in the world. At most it drew 6,509 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What version does RustServer_20281 use?

Rust network protocol 2633 and build 165217 on Linux is what powers RustServer_20281. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

What is RustServer_20281's rank among Rust servers?

The last seven days of player hours place RustServer_20281 at #15,919, in the top 72% of all ranked servers.

Is RustServer_20281 busy at the moment?

RustServer_20281 is carrying 0 players on 50 slots at the moment. Over the last seven days you would have seen 0 players on average.

Wipe schedule

When does RustServer_20281 wipe?

There are not yet enough recorded wipes from RustServer_20281 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 32 days 15 hours ago.

Join the server

What steps do you take to join RustServer_20281?

In the Rust console (F1), type client.connect 160.251.233.89:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players 50 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol Protocol 2633: your game must match to get in.
cs165217
Build Game build: 165217.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.