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Community#15,894

RustServer_5955

Online 160.251.215.190:28015 checked 11m ago

players now0of 50 slots
7-day average0peak –
rank#15,894top 72%
last wipe · restocked36d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 334 on average
A276/ 200 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 324 on average
A3299/ 350 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 315 on average
B1108/ 200 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 296 on average
B211/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on RustServer_5955?

gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): The cap is 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set is what RustServer_5955 tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does RustServer_5955 appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include RustServer_5955: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

What map is in play on RustServer_5955?

The map on RustServer_5955 is procedural, size 3,000 with seed 12818, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on RustServer_5955?

There is no gather rate in the name RustServer_5955. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Community section of the server browser, as a community server. VAC is on.

Server details

What is the location of RustServer_5955?

You will find no region published for RustServer_5955. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 160.251.215.190:28015.

What is the uptime like on RustServer_5955?

Open for trade right now: RustServer_5955 is online. By its own uptime report, the last restart was about 16 days 16 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

How well does RustServer_5955 perform?

Over the last 48 hours the average server fps was 201, with a low of 161. At its peak it held 47,495 entities, counting buildings, deployables and all else in the world. Memory use peaked at 3,669 MB. What players call lag comes from low fps and an entity count on the rise.

What version does RustServer_5955 use?

On Linux, RustServer_5955 is running Rust network protocol 2633 and build 165217. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does RustServer_5955 sit in the rankings?

The last seven days of player hours place RustServer_5955 at #15,894, in the top 72% of all ranked servers.

What is the current player count on RustServer_5955?

You will find 0 players filling 50 slots in RustServer_5955 as things stand. The seven-day average stands at 0 players.

Wipe details

How often does RustServer_5955 wipe?

The wipes of RustServer_5955 on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 36 days ago.

Join the server

What is the way to join RustServer_5955?

Press F1 in Rust to bring up the console and enter client.connect 160.251.215.190:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players The cap is 50.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.