Raccoon Isle | JAPAN PvE
Online 160.251.208.9:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence
Coming wipes
- 22d 2hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:07 UTC FW12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on Raccoon Isle | JAPAN PvE?
Here are the tags Raccoon Isle | JAPAN PvE lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166494 (Build): Game build: 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find Raccoon Isle | JAPAN PvE in?
These Rust Vending Machine lists include Raccoon Isle | JAPAN PvE: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
What map is in play on Raccoon Isle | JAPAN PvE?
The map on Raccoon Isle | JAPAN PvE is procedural, size 5,000 with seed 1151759046, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
Which settings and rules apply on Raccoon Isle | JAPAN PvE?
There is no gather rate in the name Raccoon Isle | JAPAN PvE. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
About the server
What location is Raccoon Isle | JAPAN PvE in?
No region tag comes from Raccoon Isle | JAPAN PvE, but the name suggests Asia. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 160.251.208.9:28015.
What is the uptime like on Raccoon Isle | JAPAN PvE?
Open for trade right now: Raccoon Isle | JAPAN PvE is online. By its own uptime report, the last restart was about 17 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.
What is the performance like on Raccoon Isle | JAPAN PvE?
Server fps over the last 48 hours averaged 44 and never dropped below 20. At its peak it held 152,082 entities, counting buildings, deployables and all else in the world. Memory use peaked at 3,935 MB. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does Raccoon Isle | JAPAN PvE run?
Rust network protocol 2634 and build 166494 on Linux is what powers Raccoon Isle | JAPAN PvE. The protocol has to line up on your side to join, and Steam does the updating.
Population
What is Raccoon Isle | JAPAN PvE's rank among Rust servers?
Over the last seven days Raccoon Isle | JAPAN PvE ranks #6,329 on player hours, among the top 28% of all ranked servers.
What is the current player count on Raccoon Isle | JAPAN PvE?
Right now 50 slots in Raccoon Isle | JAPAN PvE hold 0 players. The seven-day average is 0, and the busiest point reached 2. Its busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.
Wipe details
When does Raccoon Isle | JAPAN PvE wipe?
The force wipe is the only wipe at Raccoon Isle | JAPAN PvE, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 12 days 19 hours ago. Its tags state a wipe each month.
What happens on Raccoon Isle | JAPAN PvE on wipe day?
At their busiest, its recent wipes averaged 3 players. On the latest wipe, 18 hours after it began, the crowd peaked.
Join the server
What steps do you take to join Raccoon Isle | JAPAN PvE?
Press F1 in Rust to bring up the console and enter client.connect 160.251.208.9:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.