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Rust Vending Machine 51,543playing
Community#15,912

RustServer_11472

Online 160.251.204.20:28015 checked 14m ago

players now0of 50 slots
7-day average0peak –
rank#15,912top 72%
last wipe · restocked33d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 337 on average
A2208/ 250 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 328 on average
A3402/ 425 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 318 on average
B1195/ 225 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 296 on average
B231/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on RustServer_11472?

The server browser reads these tags that RustServer_11472 publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): It runs on build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find RustServer_11472 in?

These Rust Vending Machine lists include RustServer_11472: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is currently on RustServer_11472?

The map on RustServer_11472 is procedural, size 3,000 with seed 16650, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does RustServer_11472 enforce, and what settings does it run?

No gather rate is given in the name of RustServer_11472. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Community section of the server browser, as a community server. VAC is on.

Server details

What location is RustServer_11472 in?

You will find no region published for RustServer_11472. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 160.251.204.20:28015.

How reliable is RustServer_11472, and is it online now?

The shelves show RustServer_11472 in stock and online right now. The uptime counter points to a restart about 13 days 16 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 13 September 2026.

How well does RustServer_11472 perform?

The 48-hour average for server fps is 133, and the floor was 99. Up to 47,740 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 3,802 MB. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does RustServer_11472 run?

The setup: RustServer_11472 on Linux, Rust network protocol 2633 and build 165217. The protocol has to line up on your side to join, and Steam does the updating.

Population

Where does RustServer_11472 sit in the rankings?

Over the last seven days RustServer_11472 ranks #15,912 on player hours, among the top 72% of all ranked servers.

Is RustServer_11472 busy at the moment?

You will find 0 players filling 50 slots in RustServer_11472 as things stand. The past week gives an average of 0 players.

Wipe schedule

When does RustServer_11472 wipe?

The wipes of RustServer_11472 on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 33 days ago.

How to join

What steps do you take to join RustServer_11472?

In the Rust console (F1), type client.connect 160.251.204.20:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs165217
Build It runs on build 165217.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.