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Rust Vending Machine 51,989playing
Community#8,233

RustServer_4380

Online 160.251.203.118:28015 checked 9m ago

players now0of 50 slots
7-day average0peak 1
rank#8,233top 37%
last wipe · restocked4d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct15 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 328 on average
A2227/ 225 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 323 on average
A3137/ 200 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 311 on average
B1264/ 250 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 294 on average
B232/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on RustServer_4380?

gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The cap is 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): It runs on build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set is what RustServer_4380 tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find RustServer_4380 in?

The Rust Vending Machine lists that feature RustServer_4380 are: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What map is in play on RustServer_4380?

A procedural map, size 3,000 with seed 10219, generated by the game, is what RustServer_4380 runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on RustServer_4380?

No gather rate is given in the name of RustServer_4380. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. In the server browser it is listed under Community, being a community server. VAC is on.

About the server

What is the location of RustServer_4380?

No region is published by RustServer_4380. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 160.251.203.118:28015.

How stable is RustServer_4380, and is it currently online?

You can grab RustServer_4380: it is online as we speak. Its uptime figure puts the last restart at roughly 4 days 10 hours ago. Over 4 full days, the shelves were stocked for 96 of 96 hours (100%). The first sighting of it on Rust Vending Machine was 10 October 2026.

How well does RustServer_4380 perform?

Over the last 48 hours the average server fps was 96, with a low of 65. At its peak it held 52,850 entities, counting buildings, deployables and all else in the world. The highest memory reading was 2,356 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does RustServer_4380 use?

Rust network protocol 2634 and build 167398 on Linux is what powers RustServer_4380. Joining needs the same protocol on your game; Steam handles the update for you.

Population

Where does RustServer_4380 sit in the rankings?

The last seven days of player hours place RustServer_4380 at #8,233, in the top 37% of all ranked servers.

What is the current player count on RustServer_4380?

Right now 50 slots in RustServer_4380 hold 0 players. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 02:00 UTC, when it averaged 1 players.

Wipe details

How often does RustServer_4380 wipe?

There are not yet enough recorded wipes from RustServer_4380 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 4 days 11 hours ago it made the world it is using now.

How to join

What is the way to join RustServer_4380?

Press F1 in Rust to bring up the console and enter client.connect 160.251.203.118:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The cap is 50.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build It runs on build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.