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Rust Vending Machine 67,814playing
Community#15,901

RustServer_5962

Online 160.251.201.172:28015 checked 12m ago

players now0of 10 slots
7-day average0peak –
rank#15,901top 72%
last wipe · restocked32d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 338 on average
A2317/ 350 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 331 on average
A3318/ 350 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 320 on average
B1311/ 350 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 296 on average
B240/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on RustServer_5962?

gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): Room for 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set is what RustServer_5962 tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does RustServer_5962 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature RustServer_5962 are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is currently on RustServer_5962?

A procedural map, size 4,500 with seed 28423, generated by the game, is what RustServer_5962 runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on RustServer_5962?

The name of RustServer_5962 gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. You will find it in the Community section of the server browser, as a community server. VAC is on.

About the server

Where can you find RustServer_5962?

There is no region listed for RustServer_5962. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 160.251.201.172:28015.

What is the uptime like on RustServer_5962?

The shelves show RustServer_5962 in stock and online right now. By its own uptime report, the last restart was about 13 days 6 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on RustServer_5962?

Server fps over the last 48 hours averaged 51 and never dropped below 26. Up to 119,543 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 6,220 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is RustServer_5962 running?

The setup: RustServer_5962 on Linux, Rust network protocol 2633 and build 165217. The protocol has to line up on your side to join, and Steam does the updating.

Player count

What is RustServer_5962's rank among Rust servers?

Over the last seven days RustServer_5962 ranks #15,901 on player hours, among the top 72% of all ranked servers.

What is the current player count on RustServer_5962?

You will find 0 players filling 10 slots in RustServer_5962 as things stand. The past week gives an average of 0 players.

Wipe info

When does RustServer_5962 wipe?

There are not yet enough recorded wipes from RustServer_5962 to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 32 days 22 hours ago.

Getting in

What is the way to join RustServer_5962?

In the Rust console (F1), type client.connect 160.251.201.172:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players Room for 10.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs165217
Build Game build: 165217.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.