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Community#6,738

RustServer_14668

Online 160.251.199.112:28015 checked 11m ago

players now1of 50 slots
7-day average0peak 2
rank#6,738top 30%
last wipe · restocked10d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 336 on average
A2127/ 200 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 326 on average
A3467/ 500 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 318 on average
B1116/ 200 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 296 on average
B225/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on RustServer_14668?

Here are the tags RustServer_14668 lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The cap is 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166652 (Build): Build 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does RustServer_14668 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature RustServer_14668 are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on RustServer_14668?

The map on RustServer_14668 is procedural, size 3,000 with seed 11817, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on RustServer_14668?

There is no gather rate in the name RustServer_14668. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. In the server browser it is listed under Community, being a community server. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of RustServer_14668?

No region is published by RustServer_14668. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 160.251.199.112:28015.

How reliable is RustServer_14668, and is it online now?

Open for trade right now: RustServer_14668 is online. Its uptime figure puts the last restart at roughly 10 days 21 hours ago. Over 7 full days, the shelves were stocked for 144 of 168 hours (86%). It came to Rust Vending Machine's notice on 4 October 2026.

How well does RustServer_14668 perform?

The 48-hour average for server fps is 104, and the floor was 61. The entity count reached 47,961: that includes buildings, deployables and everything else. At most it drew 3,120 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

What version does RustServer_14668 use?

On Linux, RustServer_14668 is running Rust network protocol 2634 and build 166652. To get in, your game must match the protocol; Steam keeps that updated.

Population

What is RustServer_14668's rank among Rust servers?

Over the last seven days RustServer_14668 ranks #6,738 on player hours, among the top 30% of all ranked servers.

How many players are on RustServer_14668 right now?

You will find 1 players filling 50 slots in RustServer_14668 as things stand. The seven-day average is 0, and the busiest point reached 2.

Wipe schedule

How often does RustServer_14668 wipe?

The wipes of RustServer_14668 on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 10 days 23 hours ago.

How to join

What steps do you take to join RustServer_14668?

In the Rust console (F1), type client.connect 160.251.199.112:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The cap is 50.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166652
Build Build 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.