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PvE#9,004

RustServer_32691

Online 160.251.179.161:28015 checked 6m ago

moddedcarbonpve
players now0of 50 slots
7-day average0peak 2
rank#9,004top 41%
last wipe · restocked7d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:17 UTC7d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on RustServer_32691?

The server browser reads these tags that RustServer_32691 publishes: gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167058 (Build): It runs on build 167058; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^p (PvE): PvP is off; the world does the killing; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): It uses Carbon for plugins. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find RustServer_32691 in?

These Rust Vending Machine lists include RustServer_32691: Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on RustServer_32691?

The map on RustServer_32691 is procedural, size 3,000 with seed 19084, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on RustServer_32691?

No gather rate is given in the name of RustServer_32691. Groups can reach 8 players, which is the default. pve is the game mode, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of RustServer_32691?

No region is published by RustServer_32691. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 160.251.179.161:28015.

What is the uptime like on RustServer_32691?

You can grab RustServer_32691: it is online as we speak. Its uptime figure puts the last restart at roughly 7 days 3 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on RustServer_32691?

Over the last 48 hours the average server fps was 127, with a low of 98. The entity count reached 47,928: that includes buildings, deployables and everything else. At most it drew 3,419 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is RustServer_32691 running?

Rust network protocol 2634 and build 167058 on Linux is what powers RustServer_32691. Joining needs the same protocol on your game; Steam handles the update for you.

Population

Where does RustServer_32691 sit in the rankings?

The last seven days of player hours place RustServer_32691 at #9,004, in the top 41% of all ranked servers.

Is RustServer_32691 busy at the moment?

You will find 0 players filling 50 slots in RustServer_32691 as things stand. The seven-day average is 0, and the busiest point reached 2.

Wipe info

When does RustServer_32691 wipe?

Too few wipes of RustServer_32691 are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 7 days 15 hours ago it made the world it is using now.

What can you expect on RustServer_32691 when wipe day comes?

The average busiest point of its recent wipes was 2 players. The crowd on the latest wipe was at its largest 25 hours after the wipe.

Join the server

What is the way to join RustServer_32691?

Press F1 in Rust to bring up the console and enter client.connect 160.251.179.161:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167058,ts8

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players The cap is 50.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167058
Build It runs on build 167058.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Gameplay

^p
PvE PvP is off; the world does the killing.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.