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Modded#8,201

Rust 1st -開発中-

Online 160.251.172.243:28115 checked 10m ago

moddedoxide
players now0of 2 slots
7-day average0peak 1
rank#8,201top 37%
last wipe · restocked2d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 00:23 UTC2d ago 1 – running 0
Sun 11 Oct, 23:56 UTC3d ago 1 – 1 days 0
Fri 9 Oct, 11:10 UTC6d ago 1 held half 2.5 days 0
Wed 7 Oct, 11:49 UTC8d ago 1 held half 2 days 0
Tue 6 Oct, 00:02 UTC9d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Rust 1st -開発中-?

Here are the tags Rust 1st -開発中- lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp2 (Max players): 2 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Rust 1st -開発中- appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Rust 1st -開発中-: Modded Rust servers. It shows under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

What map is in play on Rust 1st -開発中-?

A procedural map, size 6,000 with seed 1337, generated by the game, is what Rust 1st -開発中- runs. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

What rules does Rust 1st -開発中- enforce, and what settings does it run?

There is no gather rate in the name Rust 1st -開発中-. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server details

What location is Rust 1st -開発中- in?

Without a region tag, Rust 1st -開発中-'s name still points to Asia. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 160.251.172.243:28115.

What is the uptime like on Rust 1st -開発中-?

The shelves show Rust 1st -開発中- in stock and online right now. Its uptime figure puts the last restart at roughly 2 days 4 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on Rust 1st -開発中-?

The 48-hour average for server fps is 138, and the floor was 65. Up to 21,067 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 2,674 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does Rust 1st -開発中- run?

The setup: Rust 1st -開発中- on Linux, Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does Rust 1st -開発中- sit in the rankings?

Over the last seven days Rust 1st -開発中- ranks #8,201 on player hours, among the top 37% of all ranked servers.

What is the current player count on Rust 1st -開発中-?

You will find 0 players filling 2 slots in Rust 1st -開発中- as things stand. The seven-day average is 0, and the busiest point reached 1. Its busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.

Wipe details

How often does Rust 1st -開発中- wipe?

There is no way to predict the next wipe at Rust 1st -開発中-, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 2 days 14 hours ago it made the world it is using now.

How does Rust 1st -開発中- handle wipe day?

An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.

Join the server

What steps do you take to join Rust 1st -開発中-?

Open Rust and press F1 for the console, then type client.connect 160.251.172.243:28115. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp2
Max players 2 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.