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PvE#15,899

RustServer_10386

Offline 160.251.141.25:28015 checked 12d ago

moddedoxidepve
players now0of 50 slots
7-day average0peak –
rank#15,899top 70%
last wipe · restocked22d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 23:53 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on RustServer_10386?

gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): Protocol 2633: your game must match to get in; cs163794 (Build): Game build: 163794; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what RustServer_10386 tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does RustServer_10386 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature RustServer_10386 are: Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

What map is in play on RustServer_10386?

A procedural map, size 3,600 with seed 14171, generated by the game, is what RustServer_10386 runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does RustServer_10386 enforce, and what settings does it run?

The name of RustServer_10386 gives no gather rate. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of RustServer_10386?

There is no region listed for RustServer_10386. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 160.251.141.25:28015.

How reliable is RustServer_10386, and is it online now?

Right now RustServer_10386 is not in stock, last seen 12 days 18 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

What Rust version does RustServer_10386 run?

The setup: RustServer_10386 on Linux, Rust network protocol 2633 and build 163794. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does RustServer_10386 sit in the rankings?

Over the last seven days RustServer_10386 ranks #15,899 on player hours, among the top 70% of all ranked servers.

What is the current player count on RustServer_10386?

You will find RustServer_10386 offline right now; its last sighting was 12 days 18 hours ago.

Wipe info

When does RustServer_10386 wipe?

There are not yet enough recorded wipes from RustServer_10386 to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 22 days 4 hours ago it made the world it is using now.

What can you expect on RustServer_10386 when wipe day comes?

An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 1 hours in.

Getting in

What steps do you take to join RustServer_10386?

Press F1 in Rust to bring up the console and enter client.connect 160.251.141.25:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players The cap is 50.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol Protocol 2633: your game must match to get in.
cs163794
Build Game build: 163794.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Gameplay

^p
PvE PvP is off; the world does the killing.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.