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Modded#15,903

My Local Testing Server

Offline 159.26.106.135:28015 checked 11d ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,903top 70%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:17 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on My Local Testing Server?

The server browser reads these tags that My Local Testing Server publishes: gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): 10 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166586 (Build): Build 166586; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find My Local Testing Server in?

The Rust Vending Machine lists that feature My Local Testing Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What rules does My Local Testing Server enforce, and what settings does it run?

No gather rate is given in the name of My Local Testing Server. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.

Server details

What is the location of My Local Testing Server?

No region is published by My Local Testing Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 159.26.106.135:28015.

How stable is My Local Testing Server, and is it currently online?

Right now My Local Testing Server is not in stock, last seen 11 days 12 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. Its first record on Rust Vending Machine is dated 2 October 2026.

What Rust version does My Local Testing Server run?

Rust network protocol 2634 and build 166586 on Windows is what powers My Local Testing Server. Joining needs the same protocol on your game; Steam handles the update for you.

Population

How does My Local Testing Server compare to other Rust servers in the rankings?

Over the last seven days My Local Testing Server ranks #15,903 on player hours, among the top 70% of all ranked servers.

Is My Local Testing Server busy at the moment?

You will find My Local Testing Server offline right now; its last sighting was 11 days 12 hours ago.

Wipe details

When does My Local Testing Server wipe?

Too few wipes of My Local Testing Server are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 11 days 15 hours ago it made the world it is using now.

How does My Local Testing Server handle wipe day?

At their busiest, its recent wipes averaged 1 players. Peak crowd on the latest wipe came 0 hours in.

How to join

What is the way to join My Local Testing Server?

Open Rust and press F1 for the console, then type client.connect 159.26.106.135:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players 10 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166586
Build Build 166586.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.