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Rust Vending Machine 54,499playing
Modded#8,339

Rust for Life

Online EU 159.195.28.216:28015 checked 10m ago

biweekly wipes vanillamoddedcarbon
players now0of 100 slots
7-day average0peak 1
rank#8,339top 37% · #2066 in EU
last wipe · restocked1d agobiweekly schedule
next wipe · restock12d 6hMon 26 Oct, 18:27 UTC

Players

AveragePeakWipe
00.250.50.75112:0021:0006:0016:0001:0010:00Wiped Mon 12 Oct, 18:27 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020012:0021:0006:0016:0001:0010:00Wiped Mon 12 Oct, 18:27 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 37% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 26 October, 18:27 UTC, in 12d 6h. Its biweekly schedule tag · low confidence

6.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 12d 6hMon 26 Oct, 18:27 UTC
  2. 22d 7hThu 5 Nov, 19:00 UTCFW
  3. 26d 6hMon 9 Nov, 18:27 UTC
  4. 40d 6hMon 23 Nov, 18:27 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:27 UTC1d ago – – running 0
Fri 2 Oct, 12:25 UTC11d ago 1 held half 10.3 days 0
Thu 1 Oct, 23:27 UTC FW12d ago 1 – 0.5 days 0
Tue 22 Sep, 11:15 UTC22d ago 0 – 9.5 days 0
Fri 18 Sep, 14:37 UTC25d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on Rust for Life?

gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Room for 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): Build 167584; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^b (Biweekly): Wipes land every fortnight; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): It uses Carbon for plugins; EU (Europe): Europe is where the server browser files it is what Rust for Life tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Rust for Life appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Rust for Life are: EU Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Rules & map

What map is in play on Rust for Life?

A procedural map, size 3,000 with seed 2349646, generated by the game, is what Rust for Life runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Rust for Life?

There is no gather rate in the name Rust for Life. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. The server says it is vanilla: untouched rates, kits and rules: the game exactly as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of Rust for Life?

With its EU tag, Rust for Life lists in Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 159.195.28.216:28015.

How reliable is Rust for Life, and is it online now?

You can grab Rust for Life: it is online as we speak. The uptime counter points to a restart about 5 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

Is Rust for Life lag-free?

Over the last 48 hours the average server fps was 71, with a low of 36. At its peak it held 60,781 entities, counting buildings, deployables and all else in the world. At most it drew 2,658 MB of memory. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Rust for Life running?

Rust network protocol 2634 and build 167584 on Linux is what powers Rust for Life. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does Rust for Life sit in the rankings?

The last seven days of player hours place Rust for Life at #8,339, in the top 37% of all ranked servers and #2,066 in Europe.

Is Rust for Life busy at the moment?

You will find 0 players filling 100 slots in Rust for Life as things stand. The seven-day average is 0, and the busiest point reached 1. The last 48 hours peaked at 14:00 UTC, when it averaged 1 players.

Wipe info

How often does Rust for Life wipe?

Too few wipes of Rust for Life are recorded to confirm its schedule, so its tag decides the prediction. Due on Monday 26 October at 18:27 UTC: its next wipe. It has been running its current world since 41 hours ago. A wipe every two weeks is published in its tags.

How does Rust for Life handle wipe day?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 4 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 100% of its recent wipes.

Getting in

What steps do you take to join Rust for Life?

In the Rust console (F1), type client.connect 159.195.28.216:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,^v,EU,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players Room for 100.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167584
Build Build 167584.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes land every fortnight.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon It uses Carbon for plugins.

Region

EU
Europe Europe is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.