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Community#15,919

Oxide Council Staging

Online 159.112.73.50:28015 checked 11m ago

players now0of 300 slots
7-day average0peak –
rank#15,919top 72%
last wipe · restocked13d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

01020304014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep3 Oct7 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 03:28 UTC13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 347 on average
A2364/ 375 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 335 on average
A3151/ 200 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 327 on average
B1327/ 325 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
B246/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Oxide Council Staging?

Here are the tags Oxide Council Staging lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp300 (Max players): Room for 300; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166448 (Build): Game build: 166448; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Oxide Council Staging in?

The Rust Vending Machine lists that feature Oxide Council Staging are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on Oxide Council Staging?

A procedural map, size 4,500 with seed 4000, generated by the game, is what Oxide Council Staging runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Oxide Council Staging?

There is no gather rate in the name Oxide Council Staging. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Community section of the server browser, as a community server. VAC is on.

About the server

Where can you find Oxide Council Staging?

You will find no region published for Oxide Council Staging. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 159.112.73.50:28015.

What is the uptime like on Oxide Council Staging?

You can grab Oxide Council Staging: it is online as we speak. By its own uptime report, the last restart was about 13 days 4 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

How well does Oxide Council Staging perform?

Over the last 48 hours the average server fps was 24, with a low of 18. The entity count reached 129,991: that includes buildings, deployables and everything else. The highest memory reading was 11,195 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does Oxide Council Staging run?

The setup: Oxide Council Staging on Linux, Rust network protocol 2634 and build 166448. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

How does Oxide Council Staging compare to other Rust servers in the rankings?

The last seven days of player hours place Oxide Council Staging at #15,919, in the top 72% of all ranked servers.

What is the current player count on Oxide Council Staging?

Right now 300 slots in Oxide Council Staging hold 0 players. The past week gives an average of 0 players.

Wipe info

How often does Oxide Council Staging wipe?

There are not yet enough recorded wipes from Oxide Council Staging to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 13 days 10 hours ago.

What happens on Oxide Council Staging on wipe day?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 5 hours after it began, the crowd peaked.

How to join

What is the way to join Oxide Council Staging?

Open Rust and press F1 for the console, then type client.connect 159.112.73.50:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,gmrust,cs166448,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp300
Max players Room for 300.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166448
Build Game build: 166448.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.