Four Nintendos
Online 159.112.28.71:28016 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on Four Nintendos?
Here are the tags Four Nintendos lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166494 (Build): It runs on build 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does Four Nintendos appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Four Nintendos are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
What map is in play on Four Nintendos?
The map on Four Nintendos is procedural, size 4,500 with seed 6738, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does Four Nintendos enforce, and what settings does it run?
No gather rate is given in the name of Four Nintendos. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.
Server details
What is the location of Four Nintendos?
There is no region listed for Four Nintendos. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 159.112.28.71:28016.
What is the uptime like on Four Nintendos?
The shelves show Four Nintendos in stock and online right now. By its own uptime report, the last restart was about 5 days 23 hours ago. Across the last 7 days, it was available for 144 of 168 hours, or 86% of the time. Its first record on Rust Vending Machine is dated 2 October 2026.
How well does Four Nintendos perform?
The 48-hour average for server fps is 216, and the floor was 180. The entity count reached 111,874: that includes buildings, deployables and everything else. Memory use peaked at 4,538 MB. What players call lag comes from low fps and an entity count on the rise.
What version does Four Nintendos use?
The setup: Four Nintendos on Windows, Rust network protocol 2634 and build 166494. To get in, your game must match the protocol; Steam keeps that updated.
Live players
What is Four Nintendos's rank among Rust servers?
The last seven days of player hours place Four Nintendos at #6,148, in the top 27% of all ranked servers.
What is the current player count on Four Nintendos?
You will find 0 players filling 10 slots in Four Nintendos as things stand. It peaked at 3 this week, and the average was 0. The last 48 hours peaked at 03:00 UTC, when it averaged 3 players.
Wipe info
How often does Four Nintendos wipe?
The wipes of Four Nintendos on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 11 days 23 hours ago.
Getting in
What steps do you take to join Four Nintendos?
Press F1 in Rust to bring up the console and enter client.connect 159.112.28.71:28016. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.