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Rust Vending Machine 69,550playing
PvE#15,498

Rust Empires Test

Offline 158.69.5.16:28023 checked 22d ago

moddedoxidepve
players now0of 25 slots
7-day average0peak –
rank#15,498top 68%
last wipe · restocked27d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 14:51 UTC27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Rust Empires Test?

The server browser reads these tags that Rust Empires Test publishes: gmrust (Game mode): The standard survival game mode; mp25 (Max players): Room for 25; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs164530 (Build): It runs on build 164530; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Rust Empires Test appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Rust Empires Test: Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

Which map is currently on Rust Empires Test?

Rust Empires Test runs a procedural map of size 4,500 with seed 150123630, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does Rust Empires Test enforce, and what settings does it run?

There is no gather rate in the name Rust Empires Test. 8 players is the default group size, and that is the cap here. pve is the game mode, other players are not fought. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

Server details

What is the location of Rust Empires Test?

No region is published by Rust Empires Test. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 158.69.5.16:28023.

How reliable is Rust Empires Test, and is it online now?

No stock at present: Rust Empires Test is offline, last seen 22 days 9 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). It came to Rust Vending Machine's notice on 15 September 2026.

What version does Rust Empires Test use?

The setup: Rust Empires Test on Windows, Rust network protocol 2633 and build 164530. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

How does Rust Empires Test compare to other Rust servers in the rankings?

The last seven days of player hours place Rust Empires Test at #15,498, in the top 68% of all ranked servers.

How many players are on Rust Empires Test right now?

Current status for Rust Empires Test: offline, last seen 22 days 9 hours ago.

Wipe schedule

How often does Rust Empires Test wipe?

The wipes of Rust Empires Test on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 27 days 6 hours ago it made the world it is using now.

What happens on Rust Empires Test on wipe day?

At their busiest, its recent wipes averaged 5 players. The crowd on the latest wipe was at its largest 23 hours after the wipe.

Getting in

What is the way to join Rust Empires Test?

Press F1 in Rust to bring up the console and enter client.connect 158.69.5.16:28023. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp25
Max players Room for 25.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs164530
Build It runs on build 164530.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.