Skip to the shelves
Rust Vending Machine 37,909playing
PvE#6,415

Friend Not Foe / PvE Community / North America

Online NA 158.69.23.51:28016 checked 12m ago

quad biweekly wipes moddedoxidepve
players now0of 50 slots
7-day average0peak 3
rank#6,415top 29% · #1045 in NA
last wipe · restocked12d agobiweekly schedule
next wipe · restock1d 10hThu 15 Oct, 18:04 UTC

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 29% of all ranked servers, top 56% in NA, and #366 of the quad servers (top 44%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:04 UTC, in 1d 10h. Its biweekly schedule tag · low confidence

14.1 daysusual gapbetween real wipes
5wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 1d 10hThu 15 Oct, 18:04 UTC
  2. 15d 10hThu 29 Oct, 18:04 UTC
  3. 22d 11hThu 5 Nov, 19:00 UTCFW
  4. 29d 10hThu 12 Nov, 18:04 UTC
  5. 43d 10hThu 26 Nov, 18:04 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW12d ago 5 – running 0
Thu 17 Sep, 16:02 UTC26d ago 5 halved by day 2 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Friend Not Foe / PvE Community / North America?

Here are the tags Friend Not Foe / PvE Community / North America lists, which the game's browser uses: gmvanilla (Game mode): Unmodified survival play; mp50 (Max players): Room for 50; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): North America is where the server browser files it. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Friend Not Foe / PvE Community / North America in?

The Rust Vending Machine lists that feature Friend Not Foe / PvE Community / North America are: Modded Rust servers, PvE Rust servers in stock and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on Friend Not Foe / PvE Community / North America?

Friend Not Foe / PvE Community / North America runs a procedural map of size 3,700 with seed 1013583542, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on Friend Not Foe / PvE Community / North America?

There is no gather rate in the name Friend Not Foe / PvE Community / North America. The limit is 4 players per group (quad). pve is the game mode, other players are not fought. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

About the server

What location is Friend Not Foe / PvE Community / North America in?

Friend Not Foe / PvE Community / North America shows the NA tag and lists in North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 158.69.23.51:28016.

How reliable is Friend Not Foe / PvE Community / North America, and is it online now?

The shelves show Friend Not Foe / PvE Community / North America in stock and online right now. Its uptime figure puts the last restart at roughly 22 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on Friend Not Foe / PvE Community / North America?

Over the last 48 hours the average server fps was 58, with a low of 17. At its peak it held 79,397 entities, counting buildings, deployables and all else in the world. The highest memory reading was 2,494 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Friend Not Foe / PvE Community / North America running?

The setup: Friend Not Foe / PvE Community / North America on Linux, Rust network protocol 2634 and build 167584. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does Friend Not Foe / PvE Community / North America compare to other Rust servers in the rankings?

For player hours over the last seven days, Friend Not Foe / PvE Community / North America is #6,415 across all ranked servers, in the top 29%, and #1,045 in North America. In the quad category, it holds #366.

Is Friend Not Foe / PvE Community / North America busy at the moment?

You will find 0 players filling 50 slots in Friend Not Foe / PvE Community / North America as things stand. The seven-day average stands at 0 players, peaking at 3. The last 48 hours peaked at 20:00 UTC, when it averaged 1 players.

Wipe info

When does Friend Not Foe / PvE Community / North America wipe?

The prediction follows its tag, since too few of Friend Not Foe / PvE Community / North America's wipes are on record to confirm the schedule. Thursday 15 October at 18:04 UTC is when its next wipe falls due. The world it has now started 12 days 13 hours ago. The tags carry a two-weekly wipe schedule.

What can you expect on Friend Not Foe / PvE Community / North America when wipe day comes?

The average busiest point of its recent wipes was 5 players. Peak crowd on the latest wipe came 28 hours in. Half the peak was kept until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 2.

Getting in

What steps do you take to join Friend Not Foe / PvE Community / North America?

In the Rust console (F1), type client.connect 158.69.23.51:28016. You can also press Launch Rust on this page, which opens Steam and connects. The web address is https://friendnotfoe.co.uk/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,NA,^p,gmvanilla,cs167584,ts4,^o^z

Game

gmvanilla
Game mode Unmodified survival play.
mp50
Max players Room for 50.
ts4
Group limit Teams cap at 4.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

NA
North America North America is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.