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Modded#5,929

A Shockbyte Rust Server

Online 157.85.95.176:26720 checked 8m ago

moddedoxide
players now0of 40 slots
7-day average0peak 3
rank#5,929top 27%
no wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
next wipe · restock–resets, no wipes

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:10 UTC1d ago – – – 0
Sat 10 Oct, 21:00 UTC3d ago – – – 1
Sat 10 Oct, 20:34 UTC3d ago – – – 1
Sat 10 Oct, 19:15 UTC3d ago – – – 2
Sat 10 Oct, 19:05 UTC3d ago – – – 2
Sat 10 Oct, 18:57 UTC3d ago – – – 2
Sat 10 Oct, 15:46 UTC3d ago – – – 1
Fri 9 Oct, 13:43 UTC5d ago – – – 3
Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
EU Hub 01 168.100.161.122:28015 EU · groups of 1000+ · 16 on average
A26/ 3300 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Game build: 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what A Shockbyte Rust Server tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

What map is in play on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 1,500 with seed 441104835, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does A Shockbyte Rust Server enforce, and what settings does it run?

The name of A Shockbyte Rust Server gives no gather rate. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC is on.

Server details

What is the location of A Shockbyte Rust Server?

You will find no region published for A Shockbyte Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 157.85.95.176:26720.

What is the uptime like on A Shockbyte Rust Server?

The shelves show A Shockbyte Rust Server in stock and online right now. Its uptime figure puts the last restart at roughly 22 hours ago. 75 of 96 hours online over the last 4 full days, or 78% uptime. It came to Rust Vending Machine's notice on 9 October 2026.

Is A Shockbyte Rust Server lag-free?

Over the last 48 hours the average server fps was 236, with a low of 222. At its peak it held 10,411 entities, counting buildings, deployables and all else in the world. The highest memory reading was 2,463 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does A Shockbyte Rust Server use?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is A Shockbyte Rust Server's rank among Rust servers?

The last seven days of player hours place A Shockbyte Rust Server at #5,929, in the top 27% of all ranked servers.

What is the current player count on A Shockbyte Rust Server?

A Shockbyte Rust Server is carrying 0 players on 40 slots at the moment. It peaked at 3 this week, and the average was 0.

Wipe info

On what schedule does A Shockbyte Rust Server wipe?

None of the resets at A Shockbyte Rust Server count as wipes: it makes a new world every few hours, so it keeps no wipe schedule.

How to join

What steps do you take to join A Shockbyte Rust Server?

Press F1 in Rust to bring up the console and enter client.connect 157.85.95.176:26720. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build Game build: 167398.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.