Map Testing
Online 157.85.95.14:25931 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:51 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 09:04 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 08:48 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 08:32 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 08:15 UTC3d ago | – | – | – | 1 |
| Fri 9 Oct, 22:55 UTC4d ago | – | – | – | 1 |
| Fri 9 Oct, 21:19 UTC4d ago | – | – | – | 1 |
| Fri 9 Oct, 21:00 UTC4d ago | – | – | – | 1 |
| Fri 9 Oct, 18:44 UTC5d ago | – | – | – | 1 |
| Fri 9 Oct, 17:17 UTC5d ago | – | – | – | 0 |
| Thu 1 Oct, 18:33 UTC FW13d ago | 2 | halved by day 4 | 7.9 days | 1 |
| Tue 15 Sep, 19:32 UTC28d ago | 1 | halved by day 1 | 16 days | 0 |
| Mon 14 Sep, 18:51 UTC29d ago | 2 | – | 1 days | 0 |
| Mon 14 Sep, 09:19 UTC30d ago | 2 | – | 0.4 days | 1 |
| Sun 13 Sep, 12:53 UTC31d ago | 2 | – | 0.9 days | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
What is the meaning of the tags on Map Testing?
gmrust (Game mode): The standard survival game mode; mp2 (Max players): The cap is 2; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what Map Testing tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does Map Testing appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Map Testing are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules & map
What map is in play on Map Testing?
A procedural map, size 3,000 with seed 163057, generated by the game, is what Map Testing runs. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.
What rules does Map Testing enforce, and what settings does it run?
There is no gather rate in the name Map Testing. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC is on.
Server info
What location is Map Testing in?
No region is published by Map Testing. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 157.85.95.14:25931.
What is the uptime like on Map Testing?
Open for trade right now: Map Testing is online. By its own uptime report, the last restart was about 3 days 3 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.
How well does Map Testing perform?
Over the last 48 hours the average server fps was 234, with a low of 97. At its peak it held 5,659 entities, counting buildings, deployables and all else in the world. The highest memory reading was 4,022 MB. What players call lag comes from low fps and an entity count on the rise.
What version does Map Testing use?
On Linux, Map Testing is running Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.
Player count
What is Map Testing's rank among Rust servers?
Over the last seven days Map Testing ranks #5,575 on player hours, among the top 25% of all ranked servers.
Is Map Testing busy at the moment?
You will find 0 players filling 2 slots in Map Testing as things stand. The seven-day average is 0, and the busiest point reached 2.
Wipe schedule
When does Map Testing wipe?
Every few hours Map Testing spins up a new world, so it has no wipe schedule, and those resets do not count as wipes.
How to join
What is the way to join Map Testing?
Press F1 in Rust to bring up the console and enter client.connect 157.85.95.14:25931. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.