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Modded#5,575

Map Testing

Online 157.85.95.14:25931 checked 14m ago

moddedoxide
players now0of 2 slots
7-day average0peak 2
rank#5,575top 25%
no wipesresets10 new worlds this week: a reset every few hours, not a wipe schedule
next wipe · restock–resets, no wipes

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:51 UTC3d ago – – – 0
Sun 11 Oct, 09:04 UTC3d ago – – – 1
Sun 11 Oct, 08:48 UTC3d ago – – – 1
Sun 11 Oct, 08:32 UTC3d ago – – – 1
Sun 11 Oct, 08:15 UTC3d ago – – – 1
Fri 9 Oct, 22:55 UTC4d ago – – – 1
Fri 9 Oct, 21:19 UTC4d ago – – – 1
Fri 9 Oct, 21:00 UTC4d ago – – – 1
Fri 9 Oct, 18:44 UTC5d ago – – – 1
Fri 9 Oct, 17:17 UTC5d ago – – – 0
Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on Map Testing?

gmrust (Game mode): The standard survival game mode; mp2 (Max players): The cap is 2; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what Map Testing tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Map Testing appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Map Testing are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules & map

What map is in play on Map Testing?

A procedural map, size 3,000 with seed 163057, generated by the game, is what Map Testing runs. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.

What rules does Map Testing enforce, and what settings does it run?

There is no gather rate in the name Map Testing. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC is on.

Server info

What location is Map Testing in?

No region is published by Map Testing. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 157.85.95.14:25931.

What is the uptime like on Map Testing?

Open for trade right now: Map Testing is online. By its own uptime report, the last restart was about 3 days 3 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.

How well does Map Testing perform?

Over the last 48 hours the average server fps was 234, with a low of 97. At its peak it held 5,659 entities, counting buildings, deployables and all else in the world. The highest memory reading was 4,022 MB. What players call lag comes from low fps and an entity count on the rise.

What version does Map Testing use?

On Linux, Map Testing is running Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.

Player count

What is Map Testing's rank among Rust servers?

Over the last seven days Map Testing ranks #5,575 on player hours, among the top 25% of all ranked servers.

Is Map Testing busy at the moment?

You will find 0 players filling 2 slots in Map Testing as things stand. The seven-day average is 0, and the busiest point reached 2.

Wipe schedule

When does Map Testing wipe?

Every few hours Map Testing spins up a new world, so it has no wipe schedule, and those resets do not count as wipes.

How to join

What is the way to join Map Testing?

Press F1 in Rust to bring up the console and enter client.connect 157.85.95.14:25931. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp2
Max players The cap is 2.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build Build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.