A Shockbyte Rust Server
Offline 157.85.95.128:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 23:49 UTC15d ago | 2 | – | running | 1 |
| Mon 28 Sep, 11:29 UTC15d ago | 2 | – | 0.5 days | 1 |
| Fri 25 Sep, 12:04 UTC18d ago | 2 | held half | 3 days | 1 |
| Tue 22 Sep, 08:57 UTC21d ago | 0 | – | 3.1 days | 0 |
| Thu 17 Sep, 14:35 UTC26d ago | 2 | halved by day 2 | 4.8 days | 0 |
| Sun 13 Sep, 13:36 UTC30d ago | 2 | held half | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on A Shockbyte Rust Server?
The server browser reads these tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): Build 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?
These Rust Vending Machine lists include A Shockbyte Rust Server: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
What map is in play on A Shockbyte Rust Server?
A procedural map, size 1,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.
What rules does A Shockbyte Rust Server enforce, and what settings does it run?
No gather rate is given in the name of A Shockbyte Rust Server. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Community section of the server browser, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Server info
Where can you find A Shockbyte Rust Server?
There is no region listed for A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 157.85.95.128:28015.
How stable is A Shockbyte Rust Server, and is it currently online?
No stock on A Shockbyte Rust Server at the moment, last seen 43 hours ago. The uptime counter points to a restart about 13 days 5 hours ago. 126 of 168 hours online over the last 7 full days, or 75% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.
Is A Shockbyte Rust Server lag-free?
The 48-hour average for server fps is 244, and the floor was 213. At its peak it held 7,987 entities, counting buildings, deployables and all else in the world. The highest memory reading was 1,823 MB. Lag, as players feel it, is low fps plus a growing entity count.
Which Rust build is A Shockbyte Rust Server running?
The setup: A Shockbyte Rust Server on Linux, Rust network protocol 2633 and build 165217. Joining needs the same protocol on your game; Steam handles the update for you.
Population
What is A Shockbyte Rust Server's rank among Rust servers?
Over the last seven days A Shockbyte Rust Server ranks #15,977 on player hours, among the top 71% of all ranked servers.
How many players are on A Shockbyte Rust Server right now?
Current status for A Shockbyte Rust Server: offline, last seen 43 hours ago. Over the last seven days you would have seen 0 players on average.
Wipe schedule
When does A Shockbyte Rust Server wipe?
Because A Shockbyte Rust Server wipes irregularly, its next wipe cannot be predicted. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 15 days ago it made the world it is using now.
What can you expect on A Shockbyte Rust Server when wipe day comes?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 0 hours after it began, the crowd peaked. Until the next wipe, in 67% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 2 in the wipes that did not hold.
How to join
What is the way to join A Shockbyte Rust Server?
Open Rust and press F1 for the console, then type client.connect 157.85.95.128:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp40
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.